(Topic ID: 71772)

Game Plan owners club. Welcome!

By SpOoKyRiDeS

10 years ago


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There are 1,003 posts in this topic. You are on page 18 of 21.
#851 1 year ago
Quoted from Robotworkshop:

The capacitor timings are often based on boards using the 5101, 6116, or 6264 type SRAM. Usually getting the lower power versions of those is best. Haven't checked the draw but the RAM chips on the original Gameplan board probably take more current than those.
If it is dropping too quickly then you may want to check the diodes in that area. If bad, missing, or jumpered over then your memory cap may be trying to power other logic chips too.

Should I be looking at a single diode, one per chip, or might there be several?

#852 1 year ago
Quoted from desertT1:

Should I be looking at a single diode, one per chip, or might there be several?

There are two 1N4148 diodes near where the battery would have been. Those would be for charging it and ensuring that it powers the RAM and one of the gates. Also check to see if U9 is a 74C32 chip. That has to be a CMOS chip or it may cause issues discharging. quickly. If someoue put an LS chip there then bad news.

#853 1 year ago
Quoted from Robotworkshop:

There are two 1N4148 diodes near where the battery would have been. Those would be for charging it and ensuring that it powers the RAM and one of the gates. Also check to see if U9 is a 74C32 chip. That has to be a CMOS chip or it may cause issues discharging. quickly. If someoue put an LS chip there then bad news.

U9 is a 74C32, so that’s good news.

Are these the two diodes? I can’t find a layout drawing to confirm, but they fit the bill. They are both measuring .600 one way and then .700ish the other way. I’m sure it’s best to have one leg removed, but wondering if that’s required in this case.

#854 1 year ago
Quoted from desertT1:

U9 is a 74C32, so that’s good news.
Are these the two diodes? I can’t find a layout drawing to confirm, but they fit the bill. They are both measuring .600 one way and then .700ish the other way. I’m sure it’s best to have one leg removed, but wondering if that’s required in this case.

Removed one leg of both diodes and both check out fine. It might be as easy as the cap is bad. I have a few others so I guess I’ll swap it out and see if that’s any different.

#855 1 year ago

Two more tests to report. I had two different caps charging off the game and got them up to 5v and then turned off the game and unplugged things from the MPU to see if the cap would slow down on the discharging. Spoiler, it was still dropping fast with all connectors removed. Something on the board is doing the draining.

Last test was to charge up one of the caps again with the boards and then remove both connections of the cap to the board. It might not matter, but I did the - side first and it started dropping fast. I did the + side as fast as I could and then it slammed on the brakes. It went from 5 to 4.5 in the time that it took me to remove the second wire and now after maybe 30 minutes or more has gone from sub-4.5 to 4.331v. With the meter on it it will slowly drop and I have been turning it off in between checks.

#856 1 year ago
Quoted from desertT1:

U9 is a 74C32, so that’s good news.
Are these the two diodes? I can’t find a layout drawing to confirm, but they fit the bill. They are both measuring .600 one way and then .700ish the other way. I’m sure it’s best to have one leg removed, but wondering if that’s required in this case.

Odd question but does the 74C32 look like it was replaced? If so I wonder if it is a real 74C32. Unfortunately there are lots of fake and remarked IC's that may be similar but not the correct chip.

Can you post pictures of that area of the board with the memory chips too?

#857 1 year ago
Quoted from Robotworkshop:

Odd question but does the 74C32 look like it was replaced? If so I wonder if it is a real 74C32. Unfortunately there are lots of fake and remarked IC's that may be similar but not the correct chip.
Can you post pictures of that area of the board with the memory chips too?

U9 looks original based on the way the solder looks. Very uniform, not done with an iron. Are 6, 7, and 8 normally socketed? Mine has sockets and the socket overhangs the through holes enough that I can’t tell without removing the board again.

A77ED171-9539-4B46-BA92-3147E7D451DC (resized).jpegA77ED171-9539-4B46-BA92-3147E7D451DC (resized).jpeg
#858 1 year ago

desertT1 Have you considered using my NVRAM (see post #815, 37 days ago in this thread)? Plug it in, remove the super cap and you're set

#859 1 year ago

If anyone is looking to join the club I am going to sell one of my Gameplan games. I have a really nice survivor SharpShooter II for sale in Michigan near Detroit. Prefer outright sale but may consider trade for a Super Nova or Captain Hook. Keeping my original Sharpshooter and plan to always have at least one Gameplan machine.

#860 1 year ago
Quoted from Mthomasslo:

desertT1 Have you considered using my NVRAM (see post #815, 37 days ago in this thread)? Plug it in, remove the super cap and you're set

I am considering it, as even off the game the memory caps are depleting faster than I would have thought. I’d like to see if there is a reason why my MPU is draining the battery that came with the game (not original) and these caps in case it can clear up any issues I don’t yet know about.

#861 1 year ago
Quoted from desertT1:

I am considering it, as even off the game the memory caps are depleting faster than I would have thought. I’d like to see if there is a reason why my MPU is draining the battery that came with the game (not original) and these caps in case it can clear up any issues I don’t yet know about.

Can you remove various IC in the circuit till the draw drops off? I'm assuming they are sockected.

#862 1 year ago

Did someone purchase the Game Plan rights and inventory when the company went belly up? I’ve seen several games for sale on-line claiming a NOS backglass or playfield. Is there a stash of Game Plan parts I haven’t discovered yet? Most of the game specific parts seem unobtainable.

#863 1 year ago
Quoted from Mad_Dog_Coin_Op:

Did someone purchase the Game Plan rights and inventory when the company went belly up? I’ve seen several games for sale on-line claiming a NOS backglass or playfield. Is there a stash of Game Plan parts I haven’t discovered yet? Most of the game specific parts seem unobtainable.

Doesn’t Roger Sharpe own at least a portion of the rights? Never heard of any stashes of parts. Many odd parts like plastics I’ve found on eBay. Never had any issues with playfield mechanical parts. Coil stops break but the classic Stern ones fit and are an upgrade. PBR has new coils. Shooter rod housing is like early Stern. Parts are out there.

#864 1 year ago
Quoted from Mad_Dog_Coin_Op:

Did someone purchase the Game Plan rights and inventory when the company went belly up? I’ve seen several games for sale on-line claiming a NOS backglass or playfield. Is there a stash of Game Plan parts I haven’t discovered yet? Most of the game specific parts seem unobtainable.

Wouldn't that be a treasure if it were true? A building full of ganeplan stuff waiting to be found? Not sure it's likely, but would be great for us GP lovers out here.
Mine is acting crazy yet again. I'm so done with molex connectors, I'm going to swap to din rail style connectors next. Replaced all those molex, and still have intermittent issues from time to to time. Time to upgrade to something more modern.

#865 1 year ago
Quoted from MrBigg:

I'm so done with molex connectors

thats why I switched mine to gold plated computer connectors ...no issues what so ever .....the only thing is I couldn't change them all due to amperage needed to drive the GI and solenoids ....those got automotive connectors

#866 1 year ago
Quoted from the9gman:

thats why I switched mine to gold plated computer connectors ...no issues what so ever .....the only thing is I couldn't change them all due to amperage needed to drive the GI and solenoids ....those got automotive connectors

I do electrical contrating, so I'm going to do the same thing. I'm going to install din rail, and go all in on terminal blocks.

#867 1 year ago

It seems that the issue is that the batch of contacts the used in the connectors were prone to corrosion. So far mine have been ok but if they ever give me trouble I’d just buy all new pins and one by one crimp on fresh pins. Plating on newer pins should be better. The plastic shells should be fine.

No different than putting all fresh pins on other brands of pinball like Gottlieb, early Bally/Stern, or some of the WPC games I’ve recently had to do.

Probably less cost to repin the existing than a complete alternative route.

#868 1 year ago
Quoted from Robotworkshop:

It seems that the issue is that the batch of contacts the used in the connectors were prone to corrosion. So far mine have been ok but if they ever give me trouble I’d just buy all new pins and one by one crimp on fresh pins. Plating on newer pins should be better. The plastic shells should be fine.
No different than putting all fresh pins on other brands of pinball like Gottlieb, early Bally/Stern, or some of the WPC games I’ve recently had to do.
Probably less cost to repin the existing than a complete alternative route.

I did new connectors, new pins, new plastics, crimped, then soldered each crimp. The problem is the plug. They move, they expand, they don't stay tight, and I keep having one here, then one there make a bad connection. No more molex for me, there are too many good , more modern connectors on the market to fool with these any longer.

#869 1 year ago
Quoted from MrBigg:

I do electrical contrating, so I'm going to do the same thing. I'm going to install din rail, and go all in on terminal blocks.

Although that would make it really reliable....what happens if you ever sell the machine or want to move it somewhere else ....would take a while to get the back box off and back on wouldn't it plus you would have to use wire markers on each wire. Although gameplans wire colors are some of the best I have seen there are duplicate red, grey , yellow and blue wires .......be about 80 some terminals all together

#870 1 year ago

I'm working on two Gameplan Foxy Lady cocktail pins and two Gameplan Star Trip cocktail pins.. just curious if anyone knows if I can simply swap my extra Star Trip playfield in place of the second Foxy Lady playfield? Obviously the connections may be slightly different. I think Foxy Lady suuuuucks and I'd rather build it out as a Star Trip, which really isn't that bad a game.

Also, is there any reason why I SHOULDN'T molex the cab switch section that Gameplan for some reason opted to not (circled in red in these pictures)? It would definitely make it less annoying to swap playfields in and out.

I already posted on the cocktail thread, just figured maybe general Gameplan knowledge could answer my questions.

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#871 1 year ago
Quoted from the9gman:

Although that would make it really reliable....what happens if you ever sell the machine or want to move it somewhere else ....would take a while to get the back box off and back on wouldn't it plus you would have to use wire markers on each wire. Although gameplans wire colors are some of the best I have seen there are duplicate red, grey , yellow and blue wires .......be about 80 some terminals all together

I assure you it's not going anywhere unless I die soon, and I have a heat shrink label maker that I use in PLC panels, and control cabinets to mark wires. They will each get their designated number from my game plan schematics, and yes, it will be entirely more reliable with actual terminals.

1 month later
#872 1 year ago

Greetings Game Plan fanatics.. last year I bought the gameplanpinball.com web site from Brady, shout out to him.
I have been making some changes to the site.
I added more info under the machines page.
I added a documents page, where I am scanning and linking schematics and manuals (big work in progress, one page at a time).
And I added detailed info on ROMs. I will also add the combined (27C64, 27C128) ROM images so that they work in the MPU-3.
Full disclosure, I am the same fellow that makes the new MPU board.
As for new boards, the LDU replacement has been a pain, it just will not work with LEDs. It may never.
And the SDU board is in test, the MOSFETs that I chose did not have a low enough on resistance.
A PSU board exists, as well as both 6 and 7 digit displays, but they are not in test yet.
And very early work is being done on sound boards.. I plan to make one core that plays sounds, and then make a board for each of the sound boards that it fits onto.
I am interested in any comments or suggestions on the site.. please feel free to browse it and comment back. I am particularly interested in whether folks want mostly repair and parts info, or if the site should lean towards interviews and artwork.

#873 1 year ago

That's welcome news. Thanks for maintaining the website and your work on the circuit boards. It goes a long way to revive these Game Plan machines.

#874 1 year ago
Quoted from Ilikewires:

Greetings Game Plan fanatics.. last year I bought the gameplanpinball.com web site from Brady, shout out to him.
I have been making some changes to the site.
I added more info under the machines page.
I added a documents page, where I am scanning and linking schematics and manuals (big work in progress, one page at a time).
And I added detailed info on ROMs. I will also add the combined (27C64, 27C128) ROM images so that they work in the MPU-3.
Full disclosure, I am the same fellow that makes the new MPU board.
As for new boards, the LDU replacement has been a pain, it just will not work with LEDs. It may never.
And the SDU board is in test, the MOSFETs that I chose did not have a low enough on resistance.
A PSU board exists, as well as both 6 and 7 digit displays, but they are not in test yet.
And very early work is being done on sound boards.. I plan to make one core that plays sounds, and then make a board for each of the sound boards that it fits onto.
I am interested in any comments or suggestions on the site.. please feel free to browse it and comment back. I am particularly interested in whether folks want mostly repair and parts info, or if the site should lean towards interviews and artwork.

Very cool, I did not once that site existed. The blue bar along the left makes it pretty hard to see things on a phone, but will try on a computer later.

#875 1 year ago
Quoted from Ilikewires:

Greetings Game Plan fanatics.. last year I bought the gameplanpinball.com web site from Brady, shout out to him.
I have been making some changes to the site.
I added more info under the machines page.
I added a documents page, where I am scanning and linking schematics and manuals (big work in progress, one page at a time).
And I added detailed info on ROMs. I will also add the combined (27C64, 27C128) ROM images so that they work in the MPU-3.
Full disclosure, I am the same fellow that makes the new MPU board.
As for new boards, the LDU replacement has been a pain, it just will not work with LEDs. It may never.
And the SDU board is in test, the MOSFETs that I chose did not have a low enough on resistance.
A PSU board exists, as well as both 6 and 7 digit displays, but they are not in test yet.
And very early work is being done on sound boards.. I plan to make one core that plays sounds, and then make a board for each of the sound boards that it fits onto.
I am interested in any comments or suggestions on the site.. please feel free to browse it and comment back. I am particularly interested in whether folks want mostly repair and parts info, or if the site should lean towards interviews and artwork.

I have a repro board from robotworks, and leds work everywhere but on the special lighting because of the reverse voltage. However, reverse polarity leds are not impossible to come by.
Sight looks great, and glad to see you keeping the games alive. Proud owner of coney island serial # 30171!

#876 1 year ago

Hey all Game Plan fans! Just got my first Gameplan game the other day, a Sharpshooter! Just so happened that Roger Sharpe was going to be in town for a special screening of his movie, and there was going to be a meet and greet beforehand. I thought it would be cool to have one of his games there for photo ops. I picked it up the day before, and tried to get it working properly, but when a switch was registered the game would lock up. No problem, new MPU on the way.

My question is Roger had told me to get in contact with Jeremy ???? on Pinside, as he was sure Jeremy was making drop targets for the game. After a search for anything to do with drop targets for Sharpshooter, I came up dry. If anyone knows anything about this, please point me in the general direction. Thanks!

#877 1 year ago
Quoted from PinWiz1969:

Hey all Game Plan fans! Just got my first Gameplan game the other day, a Sharpshooter! Just so happened that Roger Sharpe was going to be in town for a special screening of his movie, and there was going to be a meet and greet beforehand. I thought it would be cool to have one of his games there for photo ops. I picked it up the day before, and tried to get it working properly, but when a switch was registered the game would lock up. No problem, new MPU on the way.
My question is Roger had told me to get in contact with Jeremy ???? on Pinside, as he was sure Jeremy was making drop targets for the game. After a search for anything to do with drop targets for Sharpshooter, I came up dry. If anyone knows anything about this, please point me in the general direction. Thanks!

I don't know of anyone making Gameplan drop targets. You have a few options:

Find good used ones as replacements. The originals do break. I've have broken a couple myself and had to replacement.

Buy some Gottlieb drop targets and modify them by enlarging the slot (mentioned on Pinwiki

Buy a complete set of Data East drop targets. These fit perfect but you have to replacethem all and add four 1/4" spacers and get 4 screws 1/4" longer. I did this on one machine. Very easy to do and those drops probably won't break. I made tumbleweed stickers for the plain white drops on that one.

#878 1 year ago
Quoted from PinWiz1969:

Hey all Game Plan fans! Just got my first Gameplan game the other day, a Sharpshooter! Just so happened that Roger Sharpe was going to be in town for a special screening of his movie, and there was going to be a meet and greet beforehand. I thought it would be cool to have one of his games there for photo ops. I picked it up the day before, and tried to get it working properly, but when a switch was registered the game would lock up. No problem, new MPU on the way.
My question is Roger had told me to get in contact with Jeremy ???? on Pinside, as he was sure Jeremy was making drop targets for the game. After a search for anything to do with drop targets for Sharpshooter, I came up dry. If anyone knows anything about this, please point me in the general direction. Thanks!

Yep! That would be me
I created a 3d sketch of a Gameplan drop target. I actually have a few of these in my games and work well. I have had to use an xacto to knife to ensure the slots were pretty clean. Here is the link:

https://www.thingiverse.com/thing:5151387

#879 1 year ago
Quoted from pinballj:

Yep! That would be me
I created a 3d sketch of a Gameplan drop target. I actually have a few of these in my games and work well. I have had to use an xacto to knife to ensure the slots were pretty clean. Here is the link:
https://www.thingiverse.com/thing:5151387

That is awesome. Thanks Jeremy!! Any idea where I can get decals for the targets from?

2 weeks later
#880 1 year ago

Jeremy, thanks for posting the 3D files of the drop targets.. I had some printed, they look great.. I have a Sharpshooter that is all busted up. If anyone comes up with stickers, please shout out.
I have some news, on the pinballreplacement parts store, I now carry a Game Plan SDU-1 replacement board. It finally passes all tests, and is ready for prime time.
Next to make it to the web site for sale will be the PSU board and both 6 and 7 digit LED displays. If anyone has a DDU-1 that they want to give/loan, I am in the market.. it does not have to work. For that matter, I will repair it and return it as a thank you.
And last, I have been working on the www.gameplanpinball.com web site.. namely in the Documents section, making high res scans of manuals and schematics so that you can actually read them! I have most of the schematics scanned, less the SCU-1, LLU-1, SSU-2, SSU-4, and MSU-3. And I have 7 out of 20 manuals scanned.. you can see on the web site which ones. If anyone is willing to help, I need to borrow or buy the rest so that I can scan them and put them up. I need clean originals, complete.
I do not feel right downloading someone else's scans, since they went to all of the effort themselves. I want to do the scanning myself. Plus higher res really makes a big difference!

#881 1 year ago
Quoted from Ilikewires:

Jeremy, thanks for posting the 3D files of the drop targets.. I had some printed, they look great.. I have a Sharpshooter that is all busted up. If anyone comes up with stickers, please shout out.

When I put Data East targets in one of the SharpShooter games I rebuilt I made up some tumbleweed stickers. They came out well when placed on the plain white drop targets.

Would be nice to get some of the original style drop targets made up too at some point.

I'm down to just my SharpShooter as my only GamePlan machine but it is a keeper and plan on keeping that going for a long time.

#882 1 year ago

Anyone have a cheap Sharpshooter project in the Northeast they'd like to unload? I have a decent semi-populated playfield begging for a home.

#883 1 year ago

Glad to hear some love for these machines. Took me a bit to get mine going, but the repro cpu I got has worked flawlessly up until a glitch showed up which I think is a connector issue I hope. Weird sounds, and only the number 7 shows up on all the score reels, and game won't boot. Just started getting weirder last few days, so I'll fiddle with connectors first and hope that helps

#884 1 year ago

Is it advisable to use a dielectric grease like Super Lube on these connectors to make them easier to come apart? Or might that negatively impact the game?

They gave me a terrible time, so I used some heavy duty work gloves with a rubberized grip and the connectors came apart pretty easily!

#885 1 year ago

If they are Game Plan connectors, there is a well known problem. When they boiled them in colored die, the PH changed.. and over the years the pins invariably corrode. The only real solution is to replace both male and female. They pins are super hard to get out, so the solution is two housing and all new male and female pins. I have the right parts, I am planning to do a video to show how to replace them. I have a second Sharpshooter that must have this treatment.

#886 1 year ago

These connectors were replaced not long ago with new ones, but I will never use molex connectors on a pin again. I'll be swapping over to aviation connectors like I did on my homebrew, and never, ever have to concern myself with connectors again. In 37 years in the electronics, and electrical business, pinball machines use the worst, and I mean worst connectors of anything I've ever seen. Punch down types, and molex are literally the bottom of the barrel in the electrical world.

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#887 1 year ago
Quoted from MrBigg:

These connectors were replaced not long ago with new ones, but I will never use molex connectors on a pin again. I'll be swapping over to aviation connectors like I did on my homebrew, and never, ever have to concern myself with connectors again. In 37 years in the electronics, and electrical business, pinball machines use the worst, and I mean worst connectors of anything I've ever seen. Punch down types, and molex are literally the bottom of the barrel in the electrical world.
[quoted image][quoted image]

Nice!

#888 1 year ago

That is fantastic. If I see your pinball machine flying by, I will know what is going on.

#889 1 year ago
Quoted from Ilikewires:

If they are Game Plan connectors, there is a well known problem. When they boiled them in colored die, the PH changed.. and over the years the pins invariably corrode. The only real solution is to replace both male and female. They pins are super hard to get out, so the solution is two housing and all new male and female pins. I have the right parts, I am planning to do a video to show how to replace them. I have a second Sharpshooter that must have this treatment.

I can connect them and disconnect them and the pins are fine, it’s just that the connectors are tight, that’s all I was asking. One just has to grip the housing tightly and pull carefully. I’m about to put my Captain Hook back together after moving it, and I also have to reassemble my Old Coney Island.

Just looking to make the next removal a little easier with some dielectric grease, if possible. I won’t change the connectors until there is a color-matched replacement. Game Plan was smart using dyed connectors so the common Williams connector mistake doesn’t happen! Williams had a bunch of connectors all keyed the same and it can easily blow up the boards. Bad design!

#890 1 year ago

I tried real hard to die them different colors.. they just do not want to soak up the color. I resorted to just painting a band of acrylic paint around them.

#891 1 year ago

I simply use a sharpie and mark which connector it is.

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#892 1 year ago

We should name the blonde on Old Coney Island!.. how about Samantha? Julie? Amanda?

#893 1 year ago

She's definitely a Tiffany, or candy

3 weeks later
#894 1 year ago

Looking for a good gameplan lighting board. I have 2 that have small issues, and are causing glitches in the game.
Love to see someone repro this card like the cpu card, and solenoid cards.
Anyone out there have one, or plans to repro a sound card?

1 week later
#895 1 year ago

Hello all. I have an Old Coney Island that I have finally gotten around to working on. I had had a problem with the general illumination lamps causing an immediate short upon startup, but by cleaning all the lamp sockets and moving around some suspiciously close wires, I've fixed that, and everything seems to power up fine (I have an Echo Lake replacement MPU).

However, there is one problem. I had bought a very good "complete" set (or what was represented on eBay as a complete set), but it turns out that it is missing the plastic that surrounds the bonus multiplier hole (seems to be # 00070 or 00079). I had bought 2 complete machines (one with a badly repainted playfield, but with a good, blue cabinet, and one with a fairly good playfield but with the white cabinet). They both had various missing plastics, and since I had bought the "complete" set on eBay, I didn't take a close look. So now that I am missing that plastic from the "complete" set, I looked at the old plastics, and of course that plastic was not part of any of those pins.

It would thus seem that this plastic seems to be one that is always broken, and therefore unobtanium for a lot of owners, so I am wondering what I should do about it.

#896 1 year ago
Quoted from Ilikewires:

We should name the blonde on Old Coney Island!.. how about Samantha? Julie? Amanda?

Needs to be an immigrant ethnic name that would be at home as a stripper's stage name; I say "Goldie".

#897 1 year ago
Quoted from swampwiz:

Hello all. I have an Old Coney Island that I have finally gotten around to working on. I had had a problem with the general illumination lamps causing an immediate short upon startup, but by cleaning all the lamp sockets and moving around some suspiciously close wires, I've fixed that, and everything seems to power up fine (I have an Echo Lake replacement MPU).
However, there is one problem. I had bought a very good "complete" set (or what was represented on eBay as a complete set), but it turns out that it is missing the plastic that surrounds the bonus multiplier hole (seems to be # 00070 or 00079). I had bought 2 complete machines (one with a badly repainted playfield, but with a good, blue cabinet, and one with a fairly good playfield but with the white cabinet). They both had various missing plastics, and since I had bought the "complete" set on eBay, I didn't take a close look. So now that I am missing that plastic from the "complete" set, I looked at the old plastics, and of course that plastic was not part of any of those pins.
It would thus seem that this plastic seems to be one that is always broken, and therefore unobtanium for a lot of owners, so I am wondering what I should do about it.

I would cut one out of plexi, or acrylic, and get someone to print off a vinyl for the art. Reverse vinyl sticker, put it on from underneath, and should be mighty close to original

#898 1 year ago

My Old Coney Island! keeps blowing the 10A (+24V) fuse upon startup (power up is fine); it's a Gulf reproduction of the PSU-1, with the errors from that board fixed. I had read that I should check the rectifier bridges, so using the diode setting I get:

MIDDLE (which seems to be the one going to that fuse):

X .50 .001 .87

.86 X .86 .45

.001 .5 X .87

.49 .37 .49 X

TOP:

X .484 .001 .001

.58 X .58 .112

.001 .484 X .58

.49 .112 .47 X

BOTTOM:

X .001 .49 .57

.001 X .48 .94*

.94* .93 X .47*

.48 .48 .50* X

* - denotes that it took a while to reach this reading

I have no idea what these readings are supposed to mean. The MIDDLE one has a 700 ohm R. while the BOTTOM one has a 100 ohm R.

#899 1 year ago
Quoted from swampwiz:

My Old Coney Island! keeps blowing the 10A (+24V) fuse upon startup (power up is fine); it's a Gulf reproduction of the PSU-1, with the errors from that board fixed. I had read that I should check the rectifier bridges, so using the diode setting I get:
MIDDLE (which seems to be the one going to that fuse):
X .50 .001 .87
.86 X .86 .45
.001 .5 X .87
.49 .37 .49 X
TOP:
X .484 .001 .001
.58 X .58 .112
.001 .484 X .58
.49 .112 .47 X
BOTTOM:
X .001 .49 .57
.001 X .48 .94*
.94* .93 X .47*
.48 .48 .50* X
* - denotes that it took a while to reach this reading
I have no idea what these readings are supposed to mean. The MIDDLE one has a 700 ohm R. while the BOTTOM one has a 100 ohm R.

If your blowing the 24v ckt. Then check the voltage with the fuse out to ground. Also check for loose wires in the playfield ckt.
If it's blowing that quickly, my guess is a dead short in the 24v ckt somewhere. I'd get real familiar with that meter, schematics, and parts, because you are going to have to track that down.

1 month later
#900 10 months ago

Have a client that wants us to fix/shop their Game Plan Lizard out. Has some broken plastics, if anyone has used but good lizard plastics let me know.

The game came with the manual/schematics and parts info, on ipdb I don't see a lot of info, is this something I should scan and try to upload? Didn't know if there was a license holder issue

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