I've been noticing that the physical switches (not optos) don't register all the time on the GoT pro on location near me, particularly the outer orbits and the standup targets. It's not like "oh, that switch is flaky" - all of them just don't register something like 5% of the time. Feels like an early solid state with the caps snipped off.
Come to think of it, are there any other cherry or leaf switches on the game? I can see how it'd be pretty sparse under the playfield.
Anyways, could just be me, could just be that game, my impression was that it was something new due to the system but I hadn't seen that kind of problem on KISS. I hope it's something they can address in software.