What the ?? He isn't on??? Jojo you got me!
Twitch e con is over right? Jack has been officially brainwashed into the royal twitch family. Enjoy it but don't see it lasting very long. All the cup shaking for handouts, donations, and support. It is pretty sad.
Hope he just becomes a big TV star that is why I watch and try to help make it fun.
The game is looking pretty sweet so far. Ramps are insanely fast, code seems to be pretty far along in development, much more content there than previous Stern games have launched with. Also Ritchie mentioned that video mode is always a choice, and the player can choose not to play it, so that implies that it will be able to be disabled in Tournament mode, which I'm pretty happy about.
Quoted from wellarmed:Video mode cool.
are you being sarcastic? buy an Atari 2600 if you want games like that....
Quoted from wellarmed:Video mode cool.
My Apple IIe blew the doors off that... in 1983.
I'm sure Stern's factory doesn't have the speed and consistency that Jack's studio has. Live or not, I'll be looking forward to viewing the videos and seeing how the game play's as well as hearing from Steve on the rules.
Quoted from canea:My Apple IIe blew the doors off that... in 1983.
Video mode looks like a crappy video game from 1979? So it's on par with every other video mode ever made then!
Quoted from jeffgoldstein2:Dragon didnt seem to do much at all.
Yeah. He only hit it a couple times so maybe you have to start some mode to get it animated a la Martians on AFM. But more animated obviously.
It has some nice flow, but I worry that the upper playfield on the premium/LE will have a negative impact in this regard.
Quoted from InfiniteLives:saw it for like 5 min then gone, was that planned to be that short?
Technical difficulties, Jack is working to get it back online.
Pretty cool that Steve Ritchie was there for the play by play at least while it lasted. I am interested to see more...
My two worries are 1. Upper Play field affect on game play and that damn soundtrack playing over and over. My coworker made me turn it off because she was getting annoyed by it already.
Guess I will have to see and play at expo and then see what the LE/Prem add or detract. Right now I dont seem to care much either way. Nothing blowing my mind and making jump any hype trains.
I have to believe its not just me and that Stern fans like myself have enough games that play the same. Just changing theme is not enough anymore. I hope some design changes can be implemented in new games or some of us will just have enough of the same old to not want more.
Quoted from gweempose:It has some nice flow, but I worry that the upper playfield on the premium/LE will have a negative impact in this regard.
Exactly. It will. This can't be denied. So if a fast pin with great flow is your priority, the pro is going to be the way to go.
Game looks good, has cool rpg features and those ramps are smooth as butta. It is a players game over a work of art...but that works too. Interested to see more in depth gameplay.
EDIT: video mode is neat. I love they brought it back and you don't even have to play it. So all you negative nancy's can skip it
Tough to tell, but I didn't recognize any of the voice actors as being part of the show. The audio wasn't very good though...
Quoted from jeffgoldstein2:Dragon didnt seem to do much at all.
So far what we've seen is that it's a kickback and a lock.
Just a notice for all those new to Dead Flip: These types of technical problems are very atypical for Dead Flip, the usual Dead Flip broadcasts are smooth and entertaining. The reason that there's issues today is because is because they're broadcasting from a different location than the usual DF studio, and the problem couldn't have been forseen/easily fixed by Jack.
Game looks good, art be damned. But other than flow, I'm not seeing one standout element of the game, including code. Shoot the blinkey lights, etc. God I hope it's better than that.
And I totally agree on the music (Dave). I actually like the theme song...but how long do we have to listen to it?
Quoted from thearcadegeek:Tough to tell, but I didn't recognize any of the voice actors as being part of the show. The audio wasn't very good though...
yeah, probably beta code, the hound was supposed to provide call outs, and all I heard was a female voice.
Quoted from WaddleJrJr:Just a notice for all those new to Dead Flip: These types of technical problems are very atypical for Dead Flip, the usual Dead Flip broadcasts are smooth and entertaining. The reason that there's issues today is because is because they're broadcasting from a different location than the usual DF studio, and the problem couldn't have been forseen/easily fixed by Jack.
I totally believe it. Tough to walk into a new setup, I'm sure no one is blaming them. This is just a gameplay demo, if they (worst case) have to reschedule it not a huge deal. Not like it was some special one time event.
I'm going to save the rest of my comments until we actually get to see more, make sure I'm being fair. I give credit to Stern for trying to get gameplay footage out so fast, think of how many games in the past we would have loved to see this for. It's a good idea, even if it broke.
I will say this though, to echo my comment from the other thread: being able to skip the video mode is cool, because it looks dull and video modes in pinball are by and large lame, but why even do it at all if you can just skip it? Just exactly speak to their confidence in it. I would have just left it out, no one would have noticed or cared. Oh well, not a huge deal, just seems odd to make something that most people are going to just always skip. Or at least I know I would.
Quoted from DCfoodfreak:I have to believe its not just me and that Stern fans like myself have enough games that play the same. Just changing theme is not enough anymore. I hope some design changes can be implemented in new games or some of us will just have enough of the same old to not want more.
except for when they change it up to say WWE, people hate it
The rules on it look pretty cool. They didn't get too deep into it but using the gold to buy bonuses and such throughout the game is interesting. Can lead to some unique strategies.
Note on the video mode. While a lot of pinball regulars may choose to skip it, I am fairly confident that non pinball regulars will think it is their favorite part of the game (sans multiball).
Time spent on the machine with no risk of game over is a huge bonus to Joe Ijustwannadumpsomequartersinsomething.
As such, good job considering all players when implementing your VM, Steve.
Quoted from InfiniteLives:except for when they change it up to say WWE, people hate it
Innovation is risky. You can stick to the tried and true formula and have a good idea what the result will be even if it's not exciting, or you can try something new that might be better or might totally suck.
Quoted from northvibe:EDIT: video mode is neat. I love they brought it back and you don't even have to play it. So all you negative nancy's can skip it
But is the video mode really optional? Technically the video mode in STTNG is optional as well, but if you skip it you miss out on about 100 million points.
Quoted from MikeS:But is the video mode really optional? Technically the video mode in STTNG is optional as well, but if you skip it you miss out on about 100 million points.
Yes. It is one of the options of mystery. Looks like the mystery shot gives you three options.
Quoted from Aurich:I will say this though, to echo my comment from the other thread: being able to skip the video mode is cool, because it looks dull and video modes in pinball are by and large lame, but why even do it at all if you can just skip it? Just exactly speak to their confidence in it. I would have just left it out, no one would have noticed or cared. Oh well, not a huge deal, just seems odd to make something that most people are going to just always skip. Or at least I know I would.
I'm with you, but I actually think that your statement about most people will just be skipping it may be wrong. I base this solely on a poll that was posted here about video modes. Much to my surprise, most people were actually in favor of bringing back a video mode.
Edit: here is the poll, and it's not even close. 62% want a video brought back (HELL YEAH!) and only 25% say no. 13% say sure, as long as you can cancel it.
https://pinside.com/pinball/forum/topic/bring-back-video-modes
Quoted from thearcadegeek:Tough to tell, but I didn't recognize any of the voice actors as being part of the show. The audio wasn't very good though...
I thought I heard some Stark callouts that sounded like they are ones from the show. The code is still extremely early and of course will improve. Overall the game seems alright at this point. There's a ton of flow but that's not something in my opinion to get overly excited about considering the price of the game and lack of features on the playfield. Any pin can play fast if you put less on the playfield but when the game is nearly $5k you also expect some pretty interesting features / toys in the game as well.
I do like that they put a physical ball lock on the pro and the dragon kickback. The battering ram toy doesn't seem to have much impact due to it only moving maybe an inch if that.
I' am surprised that Stern is choosing to go with video clips from the show over DMD dot animations. Video clips typically look terrible on a DMD and traditional DMD dot animations would much better fit this games playfield artwork. Perhaps they are just filler and will change to dot animations as the code progresses.
I like some of the old video modes. Because some of them were actually pretty fun. Like GnR and No Fear. Not sure about the looks of this one though.
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