(Topic ID: 145537)

Game of Thrones LE has landed!!!!

By frolic

8 years ago


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  • 1,001 posts
  • 172 Pinsiders participating
  • Latest reply 7 years ago by Pinballpal
  • Topic is favorited by 19 Pinsiders

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#752 8 years ago
Quoted from Trekkie1978:

I don't know about anyone else, but I honestly believe that when Dwight is done coding this machine, it'll be the deepest code of any Stern machine.

I hope your right. I'm enjoying the game, but it will be a classic if Dwight adds other stuff to it.

#754 8 years ago
Quoted from hank527:

Dwight is moving to Ghostbusters. So who knows!!!

Ritchie is passionate about his game, so I'm not worried.

#765 8 years ago
Quoted from TomGWI:

I wish that was the case but I lowered my game to 6.7 and the ball misses the scoop in the back quite a bit. It seems to hit the rail instead of the scoop. To top it off the ball consistently falls out of the throne. I love the game but not when I can't enjoy it. It's making wish I went pro.
Going to bring out my cameras tomorrow and take some video.

Did you ever get this fixed to where the ball stays in the throne? Mine is leveled at 6.5 and it falls out more than 50% of the time. I need to look at in in more detail when I get a chance. Don't really have an issue getting to the elevator but when I go to mystery, I have to catch the ball with my flippers before I can choose my award.

#771 8 years ago
Quoted from Trekkie1978:

Check the trail going to the throne. It might need a small adjustment.

You mean an adjustment to the wire form? Ok, I'll check it out. Right now tha ball never stays in the chair.

#781 8 years ago
Quoted from Trekkie1978:

Yep. Just loosen the 2 screws and adjust it a little bit. I had to do that to mine when I put it back together.

Great, thanks. I will give it a shot.

#811 8 years ago
Quoted from TomGWI:

I tried pushing the wireform closer but no luck. It looks like mezelmods may try to make a plastic for the throne and bounce outs from a post he made.

I did what Trekkie1978 recommended by loosening the 2 screws that hold the wireform, then adjusting it to where the ball drop is as close to the throne seat as possible, then retighten the screws. After making sure the game was leveled at 6.5 degrees, it seems to have solved the issue. Also, the action button now gets the ball to the elevator every time so the 6.5 was a big deal in my case. Maybe give that a try if you haven't already.

1 week later
#993 8 years ago

Can anyone tell me the rules to the upper playfield while a house mode is running? You hit the lit targets on the upper playfield then hit the loop and it says, castle collected, but I'm not sure what that means as you still have to complete the shots on the lower playfield. Does it raise the values for the main house mode?

1 week later
#998 8 years ago
Quoted from dgarrett:

For each castle collected award 7,500,000 in bonus (including bonus mulitplier) for the rest of the game. Castles can only be completed during a house mode. Castles are not needed to complete a house. Exiting castle, returns to mode. Castle loops or targets build value or mode shot. Scoring depends on house and upper PF targets as follows per v1.02 readme.txt
+ During house modes timers are extended from awards on the upper
playfield. Allowing players to go for the castle of that house and still
have time to complete the house mode.
+ Extra rules for the upper playfield during house modes:
Stark - Loop Build its value before castle collected, targets build after
Baratheon - Loop Build its value before castle collected, targets build after
GreyJoy - After castle is collected the exit lanes spot a Greyjoy shots
Lannister - Loop Build its value before castle collected, targets build after
Martell - Loop Build its value before castle collected and before 3 orbits
are completed, targets build after castle is collected. Both add back
points to the hurry up half.
Tyrell - After castle is collected the exit lanes spot a Tyrell shots
Targaryen I - Loop adds back point to the hurry up before castle collected and
targets add back after castle is collected.
Targaryen II - Loop adds back point to the hurry up before castle collected and
targets add back after castle is collected.
Targaryen III - Loop adds back point to the hurry up before castle collected and
targets attack the dragon after the castle is collected.

Cool, thanks for that info.

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