Quoted from AJ51:So???? We're waiting??? What is you opinion on the game? Guy complains for months, gets his machine and doesn't even comment. Must be to busy. Or can you not play it due to the elevator?
Okay...here's my honest assessment.
When I unboxed it, I thought the game was gorgeous-looks even better in person than the pictures (as Aurich has been telling us for a while). Then I saw the area under the glass. It's still pretty fugly, but once the lights come on, it all gets tied together and looks awesome. I still wish they had spent more time on the PF artwork.
Setting the game up, I couldn't help but think what a cheap piece of shit it is. Metal backbox, metal speaker panel, and all of it--along with the backglass--rattles around whenever you move the machine. But the worst thing for me was the lack of a quik-lok latch. You have to now install two bolts in the back. REALLY? And I hate the new lockdown bar latches. It all just feels really chintzy to me and reeks of cost-cutting.
You can say what you want about JJP, either pro or con, but they do make a better quality machine (now that the light issues have been solved). The JJP machines are not as flimsy, and feel more like the old B/W machines compared to recent Sterns.
I fired up my first few games and immediately thought I had made a mistake switching from Hobbit to this (although I'm really not a fan of the TH gameplay, which is why I cancelled to begin with). I bricked just about every shot and had no idea what I was doing. But once I started making the shots, I was reminded why Steve Ritchie is amazing. Great flow...even with the upper playfield.
About the upper playfield: I can't imagine playing this game without it. It's integral to the game and not nearly the afterthought feel you get from ACDC's lower playfield. Hurry up shots are up there, so you have to get it up the ramp and hit the lit target before time expires. And it's a game that makes you pay for every missed shot--even some made shots. The gold targets around the PF are like the targets in POTC and will shoot your ball STDM. And one thing that pisses me off is the battering ram, Castle Black, and lock ramp shots. Hit them the wrong way, and the ball just dribbles back down the middle. Think the AC/DC bell, but times 3.
I also don't understand the ball shooting off the throne onto the plastics below. It's like they didn't give a shit about that part of the game, and it's just asking for plastics to be broken down the road. A mod needs to be made NOW to protect all that stuff below...perhaps an exit ramp like the one made to protect the Arwin plastic on LOTR?
I just wish I knew what the hell I was doing. I read the rule sheet for the Pro, and that gave some insight. But there's so much strategy to this game, and the ruleset looks to be so deep by the time it's done that it'll make AC/DC look like child's play by comparison.
And speaking of which, this is the fastest game I've ever played. Ever. Faster than AC/DC by a mile. When the ball comes shooting out of the kickback and careens from one target or post to the next, it's almost tough to track the ball--especially when some lighting effects fire off.
All in all, I'm glad I got it and this great game will only get better with time. It's not perfect by any means...but then again, what game is?