(Topic ID: 213345)

Game Archtypes?

By boggle

6 years ago


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  • 12 posts
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  • Latest reply 6 years ago by nman
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    #8 6 years ago
    Quoted from boggle:

    I'm looking for a breakdown of the different game archtypes. Helpful info would be best examples and designers of those types of games.
    For example, flow, stop-and-go, mode based, deep, shallow, etc.
    Looking for my first game and I wanted to see if there was a pattern or a collection I could build based on the information.
    Thanks, B

    Is this coming from a Jordan Peterson fan, perhaps? I don’t think his archetypes perspective is compelling in any context, especially pinball.

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