(Topic ID: 260852)

Funland ,score reels won't reset.

By pinballbrian

4 years ago


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  • 26 posts
  • 7 Pinsiders participating
  • Latest reply 4 years ago by Dono
  • Topic is favorited by 1 Pinsider

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#1 4 years ago

Hi,back for another season of pinball repair.PROBLEM(S).score reels won't reset and L relay pulls in and wants to hold sometimes.I looked at D relay,cleaned switches.other than that,ball kicks out and game plays through all balls ending game corectly.Question ? Where else ( other than D relay )would be a good place to look for score reel reset problem.and is L relay problem related ? Thank you.at this point I want to consult with someone who is more experienced than myself.(I'm wanting to graduate this year from newbie to experienced idiot) ha ha.again please help.

#2 4 years ago

Reply sent in private message

#3 4 years ago
Quoted from pinballbrian:

I want to consult with someone who is more experienced than myself.(I'm wanting to graduate this year from newbie to experienced idiot) ha ha.again please help.

This part of Clay's excellent guide deals with the reels, but scroll to the top and bookmark for future use: http://www.pinrepair.com/em/index2.htm#reels

#4 4 years ago

Hi Curriedog,yes I'm always looking at Clay's guide.just wish there were more trouble shooting forums where pinsiders (explained/found )there problems.anyways thanks for responding.ill be sure to post mine.again thanks.

#5 4 years ago

Hi everyone.wanted to update my post and note progress.after looking at schem.i started with L relay.it led me to the spin relays under playfield.after rebuilding them.( they were sticking.)they work alot better.seemed to fix problem.(see pic).

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#6 4 years ago

Well I tried to post video but phone won't let me.heres where I'm at.Game will start and play through normal.Problem ,score reels just will not reset on start up.and credit unit will not deduct credit.they( score reels), work fine during game play.are these problems related.i seen a YouTube video where a guy named Heath works on his funland,in video ,he turns score motor ,reels try to reset.Question? Would anyone know what exact wires or switch I should look at.any help very appreciated.at this point I just dont want to be stabbing here or there.and cause more problems.very close to completion.again thanks.

1 month later
#7 4 years ago

Hi pinsiders,started working on game again.did slot of shopping.heres where I'm at.game starts when start button pushed everything but score reels reset.they will work and score correct during gameplay. Game will play thru and end correctly.(Question?).when sequence bank resets ,at game starts(.D ) relay wants to activate .should this happen during game reset or at end of reset or when? Thanks for any help.

#8 4 years ago

When starting a game, do your score reels move at all? If so, do any digits on your score reels reset to zero?

#9 4 years ago

Hi,Eded.no not at all ,before I heard a sizzle sound and they rattled like they were trying.then dead now.thanks for responding.no reels reset.

#10 4 years ago

I have the add-a-ball Fun Park, but I'd have to think that part of the start up would
be the same. The 1's, 10s, and 100's score reels reset from a switch in SB1 (Start Relay).
The 1,000's reel resets from a set of switches in SB2 (Start Relay). Both Relays are in the
Control Bank. The 1s, 10's, and 100's pulsate from Score Motor 4A. The 1,000's from 1A.
Score Motor 1A is for other functions also, so I'm sure that's okay, but it looks like 4A
is only for the 1's, 10's, and 100's reset..

#11 4 years ago

Your game seems to be resetting as if the score reels are at zero. The score motor should keep running until they reset to zero, but yours is completing the sequence without the score reels resetting.

Have you checked your score reel switches. A switch on each reel should open at zero and be closed everywhere else. It's unlikely that all 4 would be open/dirty, but it's worth a look. Jumper the switch closed on one reel and see if it resets.

#12 4 years ago

Thanks Mopar,but it is a one player,only has one sb relay.can you tell me when SB should activate.also my D relay ,since both banks totally reset on start up.i think I would be in problem area then.i know my SB relay never activated going thru all 5 balls.

#13 4 years ago

Hi Eded,your correct .it seems like its skipping that part of reset.yes I checked score reel switches and continuity to Jones plugs in backbox.but I noticed playing game ,SB relay never activates.is this a score motor switch.that makes SB relay activate.and when should SB activate?.thanks for help guys.i have schem.can post.

#14 4 years ago

MOPAR ,just wanted to say if you did not see post on shuffle bowlers.theres a manual for 1954 team shuffle alley on arcade museum website.looking at it and having a star shuffle ,manual pretty much same for all 50s ,6 player united shuffles.describes every wire in machine and each relay switch and wire color and funtion of switch.kick ass if you play with those,seen your post there.can finally get that working correctly.

#15 4 years ago
Quoted from pinballbrian:

.theres a manual for 1954 team shuffle alley on arcade museum website.looking at it and having a star shuffle ,manual pretty much same for all 50s ,6 player united shuffles

Actually, I do have a 1954 Team Shuffle, and went through many bowlers. I put many bowlers
out. Got really good with them. Rarely need schematics..
Yes, Fun Park is a single player also, but has two Start Relays. SB1 and SB2. They both fire
at the same time at start up.
The coin switch (or free play button) should energize the SB Relay. You'll want to check the
Anti-Cheat switch to make sure it's making good connection.
Edit: I think you mentioned the SB Relay didn't energize during game play, but it must at
start up, right?

#16 4 years ago

Hi Mopar.thats what I do not know.i know both banks reset,but do SB and D relays trip again right after during reset.

#17 4 years ago
Quoted from pinballbrian:

Hi Mopar.thats what I do not know.i know both banks reset,but do SB and D relays trip again right after during reset.

If everything works except for the score reels not resetting, the SB Relay must be energizing at start
up or how would the score motor get energized and the ball count unit reset? The SB Relay should be
the first thing to energize once you hit the free play button and it doesn't energize during game play.
Only at start up. With the playfield open, if you look at the SB Relay when you hit the free play button,
I'm sure you'll see the SB does energize. I don't have Funland, so I'm not sure about it's exact start up
procedure, but maybe the problem is in the SB Relay, but I expect maybe it's a set of switches in the
Score Motor. First maybe you can confirm that the SB Relay is energizing at start up, then if you want,
you can take a pic of the "Add Ones Unit" "Add Tens Unit" "Add Hundreds Unit", and Add Thousands Unit"
from the schematics. Those Units represent the score reels. I believe you mentioned you had a schematic.
They're probably located toward the bottom portion of the schematic..

#18 4 years ago

Hi Mopar.how can SB relay activate at startup if big coil resets control bank.does SB relay pull back in after big coil resets bank.before game starts.

#19 4 years ago
Quoted from pinballbrian:

.how can SB relay activate at startup if big coil resets control bank.does SB relay pull back in after big coil resets bank.before game starts.

I just went through a Cowpoke, but it's start up is different than Fun Park.
I'm not sure about Funland, but for sure the SB Relay would be the very first
relay to energize from the free play button which resets the score reels and
ball count unit. On Fun Park, once the score reels are all reset to 0, and the
ball count has totally reset, the Reset Relay (also in the Control Bank) will
energize and then when the ball count steps up to the 4th position, a switch
is made from the ball count's plunger arm which energizes the big coil on the
Control Bank then the SB and Reset (known as DB on Fun Park) Relays are
reset. At start up is the only time the SB (Start Relay) energizes..
I guess it's possible all score reels run-out switches are not adjusted corrected
and/or dirty, but I would think the chances are more likely it's switches in the
SB Relay, but maybe even more likely a set of switches off the Score Motor's
cam. On Fun Park, it's Score Motor switch 4A, but maybe someone with a
Funland along with it's schematics will be able to help out. You mentioned that
score reels don't reset, but yet the Funland will go into game mode and be able
to be played. On the very few Replay Gottiebs I went through, I can't remember,
but on Fun Park (and other Gottieb add-a-balls), unless the score reels all zero
out, the Reset Relays circuitry will not be completed, and it won't go into game
mode. The score motor just remains energized letting the machine know that
all the score reels are not reset to 0..
Anyways, when you press the free play button (or drop a coin) and if the score
motor then runs, the SB relay has to be energizing, and if it then stops, the Control
Banks big coil must be energizing also resetting the SB Relay..

#20 4 years ago

Thanks Mopar,give me a little time to digest all this,ha ha.i happen to get a copy of Gottlieb instruction ,service manual on ebay.not a lot of help.but a couple good pointers.will dig in and update asap.again thanks for help.

1 month later
#21 4 years ago

pinballbrian did you get this figured out? Crazily enough I am having the same problem on my Funland where the 1000s reel won’t reset to zero at startup but then the game will still play. And when the game plays the 1000s reel behaves as it should to roll over when the hundreds goes from 9 to 0.

#22 4 years ago

I haven’t gone through all of Mopar’s nice suggestions but will try those in the next day or two.

#23 4 years ago
Quoted from Mopar:

I just went through a Cowpoke, but it's start up is different than Fun Park.
I'm not sure about Funland, but for sure the SB Relay would be the very first
relay to energize from the free play button which resets the score reels and
ball count unit. On Fun Park, once the score reels are all reset to 0, and the
ball count has totally reset, the Reset Relay (also in the Control Bank) will
energize and then when the ball count steps up to the 4th position, a switch
is made from the ball count's plunger arm which energizes the big coil on the
Control Bank then the SB and Reset (known as DB on Fun Park) Relays are
reset. At start up is the only time the SB (Start Relay) energizes..
I guess it's possible all score reels run-out switches are not adjusted corrected
and/or dirty, but I would think the chances are more likely it's switches in the
SB Relay, but maybe even more likely a set of switches off the Score Motor's
cam. On Fun Park, it's Score Motor switch 4A, but maybe someone with a
Funland along with it's schematics will be able to help out. You mentioned that
score reels don't reset, but yet the Funland will go into game mode and be able
to be played. On the very few Replay Gottiebs I went through, I can't remember,
but on Fun Park (and other Gottieb add-a-balls), unless the score reels all zero
out, the Reset Relays circuitry will not be completed, and it won't go into game
mode. The score motor just remains energized letting the machine know that
all the score reels are not reset to 0..
Anyways, when you press the free play button (or drop a coin) and if the score
motor then runs, the SB relay has to be energizing, and if it then stops, the Control
Banks big coil must be energizing also resetting the SB Relay..

Addressing only the 1000s score reel issue here... since each score reel on this game resets through score Motor 1A and its individual run out switch, if the other score reels are resetting properly like you say, then the problem lies with the 1000s reel runout switch - It needs to stay closed until the unit reaches 0... either it's NOT staying closed or it's dirty... it may be barely touching and opening up from vibration as the score reels reset.... looking at the schematic - Green-Red wire. My game isn't accessible now so I can't tell you exactly which switch this is but you should be able to tell by wire color and/or sticker on that score reel unit. Clean/adjust and retest the reel manually to ensure proper switch action.

#24 4 years ago

Thanks Dono that makes sense—I’ll give that a shot tonight.

#25 4 years ago
Quoted from Dono:

Addressing only the 1000s score reel issue here... since each score reel on this game resets through score Motor 1A and its individual run out switch, if the other score reels are resetting properly like you say, then the problem lies with the 1000s reel runout switch - It needs to stay closed until the unit reaches 0... either it's NOT staying closed or it's dirty... it may be barely touching and opening up from vibration as the score reels reset.... looking at the schematic - Green-Red wire. My game isn't accessible now so I can't tell you exactly which switch this is but you should be able to tell by wire color and/or sticker on that score reel unit. Clean/adjust and retest the reel manually to ensure proper switch action.

Yep that was it. It took some sleuthing to figure out how to fix though because the armature that actuates the switches had been bent in a previous lifetime and didn’t ride right on the score reel, so it didn’t get the full travel to achieve all the different switch configurations. Tricky bugger but got it back into shape. Thank you Dono for the great help.

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#26 4 years ago
Quoted from SilverLiningMan:

Yep that was it. It took some sleuthing to figure out how to fix though because the armature that actuates the switches had been bent in a previous lifetime and didn’t ride right on the score reel, so it didn’t get the full travel to achieve all the different switch configurations. Tricky bugger but got it back into shape. Thank you Dono for the great help.[quoted image]

Awesome, glad to help.

Gottlieb score units can be a bit tricky... not only do they have to be dialed in where all switch contacts open/closed when they should, but the pressure of the blades, similar to your situation, has to be tuned so that at the 0 position, moving blades don't exude too much pressure disallowing the reel making it back to 0 without getting hung up.

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