I've watched a few gameplay videos of 2.0 and it looks promising. There is one issue that bothers me as a player though. A game that has two ball multiball modes AND also has a "ball saver" just leaves a ball sitting in the shooter lane so that I could choose to just play all those modes with one ball and when I drain, I could plunge the ball sitting in the shooter lane... Correct?
If true, maybe you could force the player to plunge the ball before the mode starts and somehow turn off point scoring if both balls are not in play? Could also only have those modes available if there is a ball in the lock mech...