Quoted from Zablon:You have to keep in mind the context of when this game came out. It was pretty state of the art at that point and it's endgame was not something you just got to in your 2 minutes of paid game play. It really was the jumping point of what was about to come in pinball. The scoop was specifically just a prime eject to get the ball to the right flipper to hit the ramp - mostly for the steps activation hole. I would say much of the budget on this game went to the Rudy head design/coding/voicing.
oh, absolutely and memory was expensive to boot!. As pinball has evolved and I have changed as a player, I was finding less and less that brought me back to the game and were on the cusp of selling it. The layout is great on the game and after owning and seeing what BOP 2.0 did for that game, I had said that a 2.0 of this game would really be great. Thankfully, that's coming true now!....now to get F14 2.0