I installed my funhouse 2.0 kit last night. It was well packed and arrived without any damage. The instructions were pretty good but could be a little more detailed on where the HDMI cables go on the PinSound board. But thanks to the video, it was obvious.
The only problem I encountered was the mirror display did not fit correctly, the ramp cover on the steps entrance hit the left side of the display. I bit of dremel work and I discovered the holes were not wide enough to sit on the posts. The left hole was elongated, but the right hole was not. A bit more dremel work and it went on. If both the left and right holes were enlongated, it would have fit without having to trim the ramp cover.
On booting the game I got errors about not being able to connect to USB devices. I checked all the cables and everything looked fine. Tried again and still no luck, so I removed the pinsound card and pushed down on the daughter board to ensure it was seated properly. The daughter board only has standoffs on the right side, the left side floats. After that the game booted up.
The PinSound board takes about 1 and a half minutes to boot, so be patient.
After playing a few games, I did the recommended switch test and sure enough the "E" switch caused multiple triggers. After checking the trough and other switches I noticed the switch labeled "upper left gangway rollunder" which is in the back left side of the playfield did not have a diode at all. I added a diode and the switch test stilled showed the same issues. Upon careful examination of the "E" switch it turns out the white wire was soldered to the wrong side of the diode, go figure.
Bottom line, do the switch test with balls in and out of the trough.
The display is really nice and the graphics are smooth and well done. The 1.0 games feels identical to the old game with exceptions of some of the sounds seeming slightly off, but I attribute this to the PinSound card emulating the sound rather than using the original sound card.
Upgrading the system to 0.87 was easy, just format the USB stick, copy 1 file, put it back in the Pinsound card, turn on the machine and in a few minutes it's ready to go. My only complaint other than it being a beta and the diagnostics, etc are not complete is that the ball seems to sit in the hideout too long. The screen shows the score for a few seconds, does an animation, then kicks out the ball, seems like this could be shorted a bit. And multiball without an auto launcher takes a while to get used to, sort of reminds me of Jack*bot. But who knows maybe there's a autolauncher in my future.