Quoted from Jgaltr56:I've noticed inconsistency in the auto launcher and the mpg lanes as well. I've tweaked the left loop lane guide a few times to keep the SDTM drains to a minimum but it still drains when the launcher fires at full power, maybe 1 out of 10 times. I only have 162 total plays so I'm still learning.
What is the build date on your game? I had ALL kinds of issues with my auto-plunger. Mostly it is super weak, but every now and then it gets all the way around the orbit. For the longest time everyone told me my fuses were incorrect, so I changed them and it seemed to kinda fix the problem, but it would still surface. I finally got on a Skype session with the Heighway engineering team and we identified that my game shipped at the end of March, but in April they discovered there was an issue with the primary I/O board that sits on top of the driver board and they built a revised version. Since my game shipped before that, it didnt have the new board and the game was very wonky and underpowered and not consistent at all.
I am now waiting for the new board to arrive from Heighway, they are confident this will fix all the strange issues I have experienced with my game.
If you have a game that was built before April, and you feel it does weird stuff from time to time, I would contact Heighway and see if you need the revised I/O board.