Ordered.
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Quoted from dkpinball:In the mean time you can hear an interview with me on the latest Pinball Soul podcast that was released last night. Josh is a really nice guy, thanks Josh!
http://pinballsoul.com/pinball-soul-podcast-8/
Sweet interview. Also, I'm now going to apologize every time I e-mail you, and you can't stop me!
Quoted from Frax:Can't wait to get my hands on this sucker and get it going in TZ.
Care to share your plans, or is it a surprise? I'm going to hook mine to some under-cab LED strips on my nearly reassembled BSD to do some different lighting effects (a dramatic green effect when the mist ball is out, for example).
Mine came in the mail on Saturday. Nice package. Once I get back from my honeymoon, I'll start messing around with it. Thanks Mike!
Although I plan on doing more, I thought I'd go ahead and share a video of what I've currently done with my PIG 2. You can see the red and blue effects in the first thirty seconds, and the green comes in at around 1:40.
The red channel is controlled by the "Dracula" flasher. The blue channel is controlled by the center flasher (usually related to Castle Multiball, which has a *blue* jackpot insert). The green channel fades in and out whenever the mist motor is running. To prevent the red from mixing with the green at the start of mist multiball, I'm using the "GI" input for the mist motor since the GI input can turn off some outputs and turn on others at the same time (in this case, the red and blue channels turn off while the green fading turns on). In the near future, I'll be adding an effect to the 3X insert (when you stack all three multiballs).
Here is what I have right now. I'll point out a few notable things. I lowered the buffer for the flasher inputs to four to get the right amount of response (e.g. flickering each syllable of the Dracula callouts instead of just staying solid red the whole sentence). Input 5 is used as an "always on" that is combined with the GI input to turn on Output 2 (green fade).
# INPUT 1 Dracula Flasher
invertIN1 = 0
mapIN1-OUT1 = 1
mapIN1-OUT2 = 0
mapIN1-OUT3 = 0
mapIN1-OUT4 = 0
bufferIN1 = 4
# INPUT 2 Unused
invertIN2 = 0
mapIN2-OUT1 = 0
mapIN2-OUT2 = 0
mapIN2-OUT3 = 0
mapIN2-OUT4 = 0
bufferIN2 = 10
# INPUT 3 Center Flasher
invertIN3 = 0
mapIN3-OUT1 = 0
mapIN3-OUT2 = 0
mapIN3-OUT3 = 1
mapIN3-OUT4 = 0
bufferIN3 = 4
# INPUT 4 Unused
invertIN4 = 0
mapIN4-OUT1 = 0
mapIN4-OUT2 = 0
mapIN4-OUT3 = 0
mapIN4-OUT4 = 0
bufferIN4 = 10
# INPUT 5 Always On
invertIN5 = 0
mapIN5-OUT1 = 0
mapIN5-OUT2 = 1
mapIN5-OUT3 = 0
mapIN5-OUT4 = 0
bufferIN5 = 10
# INPUT 6 Unused
invertIN6 = 1
mapIN6-OUT1 = 0
mapIN6-OUT2 = 0
mapIN6-OUT3 = 0
mapIN6-OUT4 = 0
bufferIN6 = 10
# Mist Motor
bufferGI = 10
# OUTPUT 1 Red Flash
powerMaxOUT1 = 254
powerMinOUT1 = 0
fadeOn1 = 0
fadeOff1 = 0
delayOn1 = 0
delayOff1 = 0
andOUT1 = 0
mapGI1 = 2
noInterruptOUT1 = 0
repeatOUT1 = 0
repeatDelayOUT1 = 0
repeatDecayOUT1 = 0
repeatResetOUT1 = 0
# OUTPUT 2 Green Fade
powerMaxOUT2 = 254
powerMinOUT2 = 0
fadeOn2 = 750
fadeOff2 = 1000
delayOn2 = 0
delayOff2 = 0
andOUT2 = 0
mapGI2 = 1
noInterruptOUT2 = 1000
repeatOUT2 = 1
repeatDelayOUT2 = 1750
repeatDecayOUT2 = 0
repeatResetOUT2 = 1
# OUTPUT 3 Blue Flash
powerMaxOUT3 = 254
powerMinOUT3 = 0
fadeOn3 = 0
fadeOff3 = 0
delayOn3 = 0
delayOff3 = 0
andOUT3 = 0
mapGI3 = 2
noInterruptOUT3 = 0
repeatOUT3 = 0
repeatDelayOUT3 = 0
repeatDecayOUT3 = 0
repeatResetOUT3 = 0
# OUTPUT 4 Unused
powerMaxOUT4 = 254
powerMinOUT4 = 0
fadeOn4 = 0
fadeOff4 = 0
delayOn4 = 0
delayOff4 = 0
andOUT4 = 0
mapGI4 = 0
noInterruptOUT4 = 0
repeatOUT4 = 0
repeatDelayOUT4 = 0
repeatDecayOUT4 = 0
repeatResetOUT4 = 0
# SERVO 1 Unused
mapServo1-IN1 = -1
mapServo1-IN2 = -1
mapServo1-IN3 = -1
mapServo1-IN4 = -1
mapServo1-IN5 = -1
mapServo1-IN6 = -1
servo1-IN1Speed = 255
servo1-IN2Speed = 255
servo1-IN3Speed = 255
servo1-IN4Speed = 255
servo1-IN5Speed = 255
servo1-IN6Speed = 255
servoStart1 = 90
servoReset1 = 0
servoResetSpeed1= 255
servo1MapGI = 0
# SERVO 2 Unused
mapServo2-IN1 = -1
mapServo2-IN2 = -1
mapServo2-IN3 = -1
mapServo2-IN4 = -1
mapServo2-IN5 = -1
mapServo2-IN6 = -1
servo2-IN1Speed = 255
servo2-IN2Speed = 255
servo2-IN3Speed = 255
servo2-IN4Speed = 255
servo2-IN5Speed = 255
servo2-IN6Speed = 255
servoStart2 = 90
servoReset2 = 0
servoResetSpeed2= 255
servo2MapGI = 0
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