Quoted from Rarehero:I guess I'm crazy when I'm flowing through the pops to the upper ramp, then to Cyclops and back to the upper ramp, then to the Iceman ramp and then back thru the pops....*shrug*
I think it's easier to control flow on AC/DC or Iron Man...it's the familar 2-ramp back 'n forth. X-Men's flow is a bit harder but I find it to be more satisfying when I get it going. It's a similar flow to Tron, so...I feel the same way about Tron.
Definitely. Basically, the XM layout and flow aren't going to appeal to as many people, because it's a tougher, tighter shooting game.
Most players expect to flail around and start things up by Ball 3. Tron and ACDC, definitely the case, with very easy ramp shots, the ball finds its way into the shots with flailing. XM really requires aim, and the only gimmee is the Weapon X multi. The Dark Phoenix wizard mode is the new Valinor, but probably more difficult in that the villian modes are paused during multis.
I don't forsee XM having the general overall mass appeal of ACDC, mainly for those reasons, but look for it to have a smaller, more fanatical, cult following.