(Topic ID: 150775)

Freeplay40 Ramps


By Freeplay40

3 years ago



Topic Stats

  • 3,741 posts
  • 594 Pinsiders participating
  • Latest reply 3 days ago by Freeplay40
  • Topic is favorited by 340 Pinsiders

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Topic index (key posts)

56 key posts have been marked in this topic, showing the first 20

Post #1 List of remade ramps Posted by Freeplay40 (3 years ago)

Post #200 F-14 ramp mold Posted by Freeplay40 (3 years ago)

Post #210 F-14 ramp preview with various colors Posted by Freeplay40 (3 years ago)

Post #232 Examples of the F-14 ramp installed in a game Posted by Freeplay40 (3 years ago)

Post #241 F-14 ramp finished Posted by Freeplay40 (3 years ago)

Post #258 Hurricane ramp form test Posted by Freeplay40 (3 years ago)

Post #264 Original Hurricane ramp differences Posted by Freeplay40 (3 years ago)

Post #289 Hurricane ramp finished Posted by Freeplay40 (3 years ago)

Post #305 Finished hurricane ramp photi Posted by Freeplay40 (3 years ago)

Post #310 Finished hurricane ramp Posted by Freeplay40 (3 years ago)

Post #328 Dying ramps with colors Posted by Freeplay40 (3 years ago)

Post #350 Color dye fully penitrates the ramp Posted by Freeplay40 (3 years ago)

Post #360 Champion pub ramp formed Posted by Freeplay40 (3 years ago)

Post #406 Champion pub ramps finished Posted by Freeplay40 (3 years ago)

Post #537 Strange Science & DEST progress update Posted by Freeplay40 (3 years ago)

Post #582 Designing a mold for time machine ramp is complicated Posted by Freeplay40 (3 years ago)

Post #614 Progress update Posted by Freeplay40 (3 years ago)

Post #642 Test forms for GnR & DEST Posted by Freeplay40 (3 years ago)

Post #672 List of completed ramps thus far Posted by Freeplay40 (3 years ago)


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#1005 2 years ago
Quoted from Whysnow:

Mark > I could use some Radical ramps.
Please consider adding them to the list

Second this. Still have not gotten around to making a ramp for mine. The second machine could use ramps too.

1 month later
#1170 2 years ago
Quoted from Whysnow:

From another thread

Mark, If I pay to ship the Radical molds to you and then back to Starship fantasy, would you take them on?
Maybe we should talk about a commissioned run where I pay to ship you the molds and you pull off 20 sets of ramps for me. I deal with all the reselling and risk associated with it.

Are you talking about the original molds or making molds? I ask because I have been working on a mold for the upper left corner ramp for radical. Talked to Mark about shipping it to him.

Nevermind, saw your post. I would be interest in these as well with one exception. If you pull this off I would be willing to send my (melted) prototype ramp to freeplay. It has different cutouts from the production that he can still get dimensions on.

#1173 2 years ago
Quoted from Freeplay40:

I have actually never seen any original production molds for pinball ramps. I do know, per Larry at Starship, for example, that the Hurricane ramps are all on one gigantic mold. I suspect this may also be the case with Radical. Further, the Radical ramps for the most part are larger than I can do at this time. I could probably do them on the new machine but I doubt that I could handle the original mold and would need to make multiple molds to do them.

Well if that is the case could we use my mold as a test case? If I can cut down on the amount you have to do would you be more inclined to make them? Radical is an odd duck because the ramps are not one piece. The center X-Piece is too big for your current setup, and possibly the vertical ramp which is down near the flippers.

The upper right ramp is fairly small. There is also the ramp section to the right inlane which is skinny and straight. I have duplicates of these two.

2 years later
#3176 5 months ago
Quoted from harryhoudini:

Damn... I'd make a JP mold to send to you but the ramp is HUGE. Wonder what a thermoform place charges to just make molds.

So, having been the one who did the mold above. I spent two years on that bondo monstrosity. Never, never again. Never ever again. It sucks, sucks hard. If I were to do it over I'd build a box and use some sort of pourable plaster. Then cut the shape that freeplay went with. I still have bondo all over my workbench, bondo dust galore. Just no.

#3178 5 months ago
Quoted from hawkeyexx:

I wonder could you buy huge block of delrin material and CNC the delrin to make a mold?

So, knowing a machinist who is into pins, sure. Problem is you need the geometry. I originally looked to make a 3d model to print and then cover in bondo, but getting accurate measurements proved too much.

#3233 5 months ago

Assuming the list includes the one for myself and the spare machine I used to make the mold?

1 week later
#3265 5 months ago
Quoted from Chosen_S:

Is anyone making decals for the Radical! Ramp?

Not to my knowledge. I pulled mine off and cleaned the adhesive off. Planned on reusing them when the ramps come.

1 month later
#3385 3 months ago
Quoted from dozer1:

Side note: I don't give a ____ for the VUK. Make mine without.

Most should be without. Only the early games had it and even then not all early pf's had the hole cut to use it.

1 month later
#3484 75 days ago

Any news on the radical ramps?

#3507 72 days ago

Glad to hear it. If you think this feels like forever just remember my game has been down for 2.5 years now waiting for a ramp :/

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