Quoted from NashtyFunk:Hot take, 6 months from now after a few code revisions and better callouts the game is going to be fun and a few people are going to want them and will pay $10k+ for them. Then folks will play it and realize how much better it's gotten and decide now they want one too and next thing you know, it's $12k for an ultraman.
It's just wishful thinking, but it happened on Stranger Things. It's also why I'm holding on to my UM at the moment, because I have the space and I just hope there's a chance at that.
Good luck with the sale.
Monumental difference between UM/HW and Stranger Things game play and mechs. ST was designed by the all time great Brian Eddie with endless ball flow and mechs. UM/HW has issues galore with no real mechs, because it was designed by the unknown “Koris Barlof”, lol. Let’s be real here. I feel for this seller, as he is taking a beating on a game he didn’t realize needed a great deal more development design wise. Sorry, but no amount of code will fix the basic flaws. Just as I didn’t know when I also purchased it.