(Topic ID: 220780)

For sale: Rare 1980 Stern NINE BALL

By Drano

5 years ago


Topic Heartbeat

Topic Stats

  • 73 posts
  • 39 Pinsiders participating
  • Latest reply 5 years ago by chubtoad13
  • Topic is favorited by 2 Pinsiders

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#30 5 years ago
Quoted from Drano:

I think it was just Steve Kirk being Steve Kirk.
The guy had a weird thing with numerology in general and loved prime numbers from what I can tell. That doesn't really explain the 173K but I did once hear someone say that Steve used Nine Ball to push Stern's (then) platform to it's limit and, in effect, show it's weaknesses. People have told me the game seems incomplete as a result, but I can't figure out how.
I find the rules and various scoring opportunities pretty engaging and smart. The game seems complete to me. The fact that he also made certain shoots more attainable via a billiards-inspired bank shot than from a direct hit, is just brilliant. Spinner rubber rebound to 8-ball target and locking balls off the pop bumper are two of my favorite.
The one thing that bugs me is how (if you have two balls locked at end of game) it won't kick all of the balls out. It'll only kick out 1 and leave the other when you start a game. This was a conscious decision by stern to illicit more coin drops via the promise of an easier multiball experience. F2K is similar.

F2k remembers locks. Every player has to earn their own. Or at least mine does.

#33 5 years ago
Quoted from Drano:

Sure. But what happens to those locked balls at the end of the game? Generally they stay locked to entice another person to drop a coin

They stay until the next power cycle. Can’t steal the locks is my point. I guess I’m missing your point too. Haha. Probably meant that the point was that if a person walking up and sees the locked balls they think they are that much closer to MB when they are really not. But too late! I already have your quarters. Haha

Btw, this game looks incredible.

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