(Topic ID: 175294)

For sale: HUO No Good Gofers prototype #10


By Bryan_Kelly

2 years ago



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  • 49 posts
  • 25 Pinsiders participating
  • Latest reply 2 years ago by Bryan_Kelly
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#1 2 years ago

ARCHIVED

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Price

$ 6,995 (OBO)

Open for offers


for sale

For sale: HUO No Good Gofers prototype #10

Added: December 6th, 2016 Ended: December 19th, 2016
Condition: HUO - Documented (Home Used Only)

Item description

This game was previously owned by Williams programmer, Ted Estes. HUO and prototype #10. All serial numbers match including the coin door and display.

Because of damage to the head, it was restored with new artwork. The base cabinet was also restored inside and out but the original side and front artwork was kept. There are some minor digs to the cabinet which are shown in the pics.

The playfield was left original. No clear has been added. I did, however, shop it out replacing the rubber and adding Comet LED's. New stainless lockdown bar receiver and playfield handles were also added.

Not sure what a game like this is actually worth. Don't like the price, make me an offer. I can also take any additional pics you might want.

Game can be picked up in Farmington MN or I can wrap and pallet for an additional $100 if buyer makes shipping arrangements.


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Note! This is an archived ad. No longer for sale!


Listing result

The seller ended this ad and indicated the game eventually sold for $ 6,995

Seller contributed to Pinside for selling this item!

Item location

Farmington, MN, US


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#2 2 years ago

Wow! Just wow! What an incredible looking machine and piece of pinball history.

#3 2 years ago

So is the one light board no even part of this prototype? Can see screw holes but board is not there and no connector.

#4 2 years ago
Quoted from Pinballer22:

So is the one light board no even part of this prototype? Can see screw holes but board is not there and no connector.

Shit!! It's there. Hanging on the left. I had to adjust a thing or two and forgot to put it back.

#5 2 years ago

Lol, yep I see it now

#6 2 years ago

I am glad you are open to offers Bryan. I will give you 10 cases of Spotted Cow and a pedicure, think it over.

Brad

#7 2 years ago
Quoted from Pinballer22:

So is the one light board no even part of this prototype? Can see screw holes but board is not there and no connector.

How's this?

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#8 2 years ago

Don't protypes usually have an X in the serial number?

#9 2 years ago
Quoted from shlockdoc:

Don't protypes usually have an X in the serial number?

I don't know enough about them to say, Mark. I'm taking for granted only proto games had red boards. Did sample games have red also?

#10 2 years ago

Some samples also had red boards. At least on the samples I've owned, they have had everything from all red boards, a mix of red and green, and all green. I think it has to do with where they are in the production line with ones closer to 1 having more red boards and those around 200 with more green.

#11 2 years ago
Quoted from lyonsden:

Some samples also had red boards. At least on the samples I've owned, they have had everything from all red boards, a mix of red and green, and all green. I think it has to do with where they are in the production line with ones closer to 1 having more read boards and those around 200 with more green.

Makes perfect sense to use whatever you have on hand.

#12 2 years ago

Doesn't look like anyone has registered an X-number NGG at the IPSND: http://www.ipsnd.net/View.aspx?id=4338 Number 10 is pretty low the list.

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#13 2 years ago

NGG surprised me,how much fun it is

#14 2 years ago
Quoted from romulusx:

NGG surprised me,how much fun it is

Agreed, a weird theme but very unique layout and toys. I spent a lot of time on the one at Expo!

#15 2 years ago

The sound music and shout outs are better then just about any other pin I've had

#16 2 years ago

Plus, best flow of any lawlor pinball.

#18 2 years ago

Damn... I didn't know there was a "boss gopher"! Too bad it is not available aftermarket

#19 2 years ago
Quoted from c508:

I didn't know there was a "boss gopher"!

There wasn't.

Quoted from c508:

Too bad it is not available aftermarket

No room under the playfield for it, if it actually existed. Which it didn't.

LTG : )

#20 2 years ago

I was thinking having a spinning disc on top of his head would make it really $$$ too...

#21 2 years ago

I'll start the bidding at $4800

#22 2 years ago

It looks like the pic on Planetary Pinball's website has the boss gofer coming up out of where the spinning wheel would be at. How in the heck would the wheel be included with all the side modes if the gofer was there? Did they scrap the boss and throw in the wheel with all those things in its place? Seems like more work than just making the boss fit, unless the boss wasn't as exciting as the wheel. I think I'd rather have the wheel.

Quoted from LTG:

No room under the playfield for it, if it actually existed. Which it didn't.

Is the mention of the boss gofer (https://www.planetarypinball.com/mm5/Williams/games/gofers/funstuff.htm) another potentially false claim from PPS and the "gang"? Haha, sorry, I had to. Not sure what to think now.

#23 2 years ago
Quoted from sevenrites:

It looks like the pic on Planetary Pinball's website has the boss gofer coming up out of where the spinning wheel would be at. How in the heck would the wheel be included with all the side modes if the gofer was there? Did they scrap the boss and throw in the wheel with all those things in its place? Seems like more work than just making the boss fit, unless the boss wasn't as exciting as the wheel. I think I'd rather have the wheel.

Is the mention of the boss gofer (https://www.planetarypinball.com/mm5/Williams/games/gofers/funstuff.htm) another potentially false claim from PPS and the "gang"? Haha, sorry, I had to. Not sure what to think now.

The Big Boss Gophers are hiding with the Data east Laser War toppers

#24 2 years ago

Boss was a joke.

Protos stopped with the X sometime in the WPC security era. Red lamp board supplies were often used up in sample games once the prototype run was complete. With s/n 10, this is without a doubt a prototype. Most games had 12 prototypes.

#25 2 years ago

Some protos have an x in the serial number but some don't. A few protos of some titles have no serial number at all. I have a proto of another WPC title that has all the proto features and artwork but no actual factory serial number on it. Only sticker it has is on the front of the cab with a number on it that looks like it was homemade on a cheap printer.

Nice looking NGG, BTW.

#26 2 years ago
Quoted from johnwartjr:

Boss was a joke.
Protos stopped with the X sometime in the WPC security era. Red lamp board supplies were often used up in sample games once the prototype run was complete. With s/n 10, this is without a doubt a prototype. Most games had 12 prototypes.

What John said ^^^^^^^^^^^^

#27 2 years ago

Okay, so why the misinformation from the PPS page then? This is certainly not the first time I've encountered that.

Sweet game BTW... Never gets old, trying to go for the 18 holes without getting distracted too much by wheel awards.

Good luck with the sale bump.

#28 2 years ago

Price reduced.

#29 2 years ago

Beautiful game Bryan GLWS.

#30 2 years ago

Perhaps someone should slap me upside the head and give me a "WTF is up with that price" comment. As I said initially, I have no idea what something like this is worth.

I won't be selling it for $4000, but make me an offer. I'm easy.

#31 2 years ago
Quoted from sevenrites:

Okay, so why the misinformation from the PPS page then? This is certainly not the first time I've encountered that.

Keep in mind, the PPS page is what the WMS page was... 20 years ago PPS is maintaining/preserving a historic document in that case.

It was a joke from whomever designed the page for Williams back in the 90s, carried over.

Perhaps they were playing a joke. Perhaps it was tongue in cheek humor. People who collect protos often make a big deal out of the fact that they own a prototype. Protos are often worth more, but generally only to the few who collect them. So, if 10 exist, and 3 die hard collectors that want protos of that title have protos and nobody is really looking for one... it may not draw as much of a premium price.

Protos often have cool features that were cost reduced out, but they also often have flaws.

Some say protos are worth less, because they are 'flawed'. Some proto and sample games have things that were fixed after the proto stage that may not be as 'fixable' on a prototype game - things like the ball locks on Jackbot. On sample games, the balls didn't lock as well as on production games, and many people don't like that game because the balls often dribble out of the locks on proto/sample games.

My prototype CFTBL had hand modifications made to the playfield using a file, and sections of the playfield that had no artwork. To some, that may be a detractor.

My sample T2 has no diamondplate, and the art is pretty well worn off the playfield because the ball guides were hand welded and not ground down - so the chipped up balls wore on the playfield like sandpaper, and 30% of the ink is missing. I'd love to find a nice sample/proto playfield to put in it someday, but where am I ever going to find something like that?

A gently used, likely HUO or very limited route use proto like this NGG is really a gem, because you've got a piece that was likely hand assembled by the design team, and hasn't been overrestored. That is, if that's the sort of thing you are into.

If you just want a really nice NGG, this would work, too.

#32 2 years ago
Quoted from johnwartjr:

Keep in mind, the PPS page is what the WMS page was... 20 years ago PPS is maintaining/preserving a historic document in that case.
It was a joke from whomever designed the page for Williams back in the 90s, carried over.
Perhaps they were playing a joke. Perhaps it was tongue in cheek humor. People who collect protos often make a big deal out of the fact that they own a prototype. Protos are often worth more, but generally only to the few who collect them. So, if 10 exist, and 3 die hard collectors that want protos of that title have protos and nobody is really looking for one... it may not draw as much of a premium price.
Protos often have cool features that were cost reduced out, but they also often have flaws.
Some say protos are worth less, because they are 'flawed'. Some proto and sample games have things that were fixed after the proto stage that may not be as 'fixable' on a prototype game - things like the ball locks on Jackbot. On sample games, the balls didn't lock as well as on production games, and many people don't like that game because the balls often dribble out of the locks on proto/sample games.
My prototype CFTBL had hand modifications made to the playfield using a file, and sections of the playfield that had no artwork. To some, that may be a detractor.
My sample T2 has no diamondplate, and the art is pretty well worn off the playfield because the ball guides were hand welded and not ground down - so the chipped up balls wore on the playfield like sandpaper, and 30% of the ink is missing. I'd love to find a nice sample/proto playfield to put in it someday, but where am I ever going to find something like that?
A gently used, likely HUO or very limited route use proto like this NGG is really a gem, because you've got a piece that was likely hand assembled by the design team, and hasn't been overrestored. That is, if that's the sort of thing you are into.
If you just want a really nice NGG, this would work, too.

The Jackbot proto is just horrible to play and it still cracks me up when people proudly advertise it as a "sample!," thinking it's a selling point. There also seem to be hundreds of them out there and every time I'm considering buying a jackbot I am extra careful to avoid one.

It's the ones that have cool features or are real pieces of history like that T2 that are kind of cool.

#33 2 years ago

Here are some detailed pics some have asked for. All the inserts are smooth with the playfield except for the trap ready. That one has lifted slightly on both ends. A little ghosting on the Buzz insert as well.

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#34 2 years ago

Such a fun game. Looks to be in very good condition. And John, thanks for the history / backstory, I appreciate your input!

#35 2 years ago
Quoted from johnwartjr:

Keep in mind, the PPS page is what the WMS page was... 20 years ago PPS is maintaining/preserving a historic document in that case.

Sort of.. they seem to have misplaced the enlarged image of the boss :/ But yea, a joke started back in '98 on the original page.

#36 2 years ago

Can anyone assist in getting this shipped to Australia?

#37 2 years ago

Jack at JJP has a customer he usuallly puts a container together for. He might be a good resource.

#38 2 years ago
Quoted from Bryan_Kelly:

Can anyone assist in getting this shipped to Australia?

i am pretty sure spookycharlie has sent games there before.

#39 2 years ago
Quoted from KingPinGames:

i am pretty sure spookycharlie has sent games there before.

I thought of that too, Chris. I'll bug Chuck next week. I'll leave him alone this weekend. It's going to quite stressful for him. Rufer is coming to pick up his RZ. Anything new game related has to be moved to a remote location. And we all know why.

#40 2 years ago

Let me chime in here for Bk, this game was moved out of teds basement by me a few years back. I owned it for about a year. the pin is a true proto type built in the early stages of the game production. The playfield has the some different fonts as well as the cut out area where it was supposed to have a captive ball skill shot, that was never used because of production timing and targets were added instead. The pin also has blue, green, and red boards as well. I know there was few other differences that cant I cant remember at he moment. If I do remeberwhat they were I will post them.

Good luck with the sale Brian, whoever buys this will definitely be getting a very nice proto for there collection.

#41 2 years ago

I was going to give a testimonial for Bryan Kelly and how great a guy he is... but seriously, me putting over Bryan Kelly is the definition of unnecessary...

#42 2 years ago

You mean it's not restored???

#43 2 years ago

Beautiful and cool machine! Interesting Mfg. date as well....

#44 2 years ago
Quoted from Pinballomatic:

I was going to give a testimonial for Bryan Kelly and how great a guy he is... but seriously, me putting over Bryan Kelly is the definition of unnecessary...

Thank you!

#45 2 years ago

I would also be willing to work out a trade deal for a really nice Eight Ball Deluxe. Not looking for a project. I've got enough of those.

#46 2 years ago

Game has been reserved.

#47 2 years ago

That is too cool. Aftermarket item for sure....

#48 2 years ago
Quoted from Bryan_Kelly:

Perhaps someone should slap me upside the head and give me a "WTF is up with that price" comment. As I said initially, I have no idea what something like this is worth.
I won't be selling it for $4000, but make me an offer. I'm easy.

No price policing please!

#49 2 years ago

Game is sold.

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