(Topic ID: 199883)

Airplane!


By kaboom

1 year ago



Topic Stats

  • 81 posts
  • 31 Pinsiders participating
  • Latest reply 1 year ago by kaboom
  • Topic is favorited by 32 Pinsiders

You

Linked Games

No games have been linked to this topic.

    Topic Gallery

    There have been 24 images uploaded to this topic. (View topic image gallery).

    IMG_20180302_203826821 (resized).jpg
    IMG_20180302_204105452 (resized).jpg
    IMG_20180225_112644009 (resized).jpg
    IMG_20180225_101703707 (resized).jpg
    IMG_20180225_095901630 (resized).jpg
    IMG_20180225_094157639 (resized).jpg
    IMG_20180225_092923467 (resized).jpg
    IMG_20180225_091048946_TOP (resized).jpg
    IMG_20180224_125231033 (resized).jpg
    IMG_20180222_162007022 (resized).jpg
    IMG_20180210_130249227 (resized).jpg
    FILE0351 (resized).JPG
    giphy.gif
    FILE0338 (resized).JPG
    FILE0336 (resized).JPG
    FILE0341 (resized).JPG

    There are 81 posts in this topic. You are on page 2 of 2.
    #51 1 year ago

    How about having the scene with the auto pilot and the chick smoking in the cockpit, play after a really satisfying multi ball? Maybe a deflating auto pilot on a straight down the middle or a no scoring ball? Autopilot=autosave timing has so many ways it could go. Love the theme good work being done for sure......ly

    1 week later
    #52 1 year ago
    Quoted from Lonzo:

    I kinda like the idea of it during gameplay because it was right in the middle of them trying to land the plane when he did it. Just like it messed them up for a second, it would mess you up in the game for a second. lol

    This has been inserted into the Landing ( wizard mode ).

    An unlit shot on the captive ball causes all lights out for 6 seconds .
    On relighting all shots are reset back to the start point of the level.

    I like it .... Lonzo ,DennisDodel thanks man.

    #53 1 year ago

    Jazzing up the Bally Inlines

    #54 1 year ago

    Inline ( controllable ) drop targets and Vuk

    #55 1 year ago

    I'm glad to see some real parts being fabricated.

    #56 1 year ago

    First flips with all solenoids powered

    FILE0345 (resized).JPG

    FILE0344 (resized).JPG

    FILE0341 (resized).JPG

    FILE0336 (resized).JPG

    FILE0338 (resized).JPG

    #57 1 year ago

    The right orbit shot looks sweet!

    #58 1 year ago

    I really like the action on the left ramp. its very satisfying for some reason.

    2 weeks later
    #60 1 year ago

    playfield inserts

    I have not modded these for lite control yet
    Just making sure they all fit...and they do.


    this is just some mode/multiball stuff from Act 2 of 4 of the game

    FILE0351 (resized).JPG

    #61 1 year ago

    Main Monitor

    1 week later
    #62 1 year ago

    Where and what pattern?
    These are concerns you might not even think
    about .This was the result of an hour or so of shuffling and procrastination for 11 inserts.

    IMG_20180210_130249227 (resized).jpg

    From top left
    Line 1 BIG MAN / TOP DOG / BIG CHEESE / HONCHO
    2 MEAT
    3 10,20,30,40 (BONUS 0 - 99)
    4 FISH
    Meat and Fish will be clear lens RGB to display when they are active and also
    the current PF Multiplier 1x white 2x green 3x blue 5x red

    #63 1 year ago

    Definitely following.....even though I will never be over Macho Grande....

    #64 1 year ago

    On the edge of my seat...which is also a flotation device! lol

    #65 1 year ago
    Quoted from Stones:

    Definitely following.....even though I will never be over Macho Grande....

    Those wounds run pretty deep.

    1 week later
    #66 1 year ago

    SWITCHES LITE INSERTS

    Spent some time wiring main program switch and lighting cicuits.

    Loving the numbered to 40 and marked every 5cm cable I'm using.

    [url]

    [/url]

    The spinners on this game are the loop switches
    The program that runs them can;

    1.send out a audio pulse per spin
    2. send out a 20ms pulse after 3 spins (score / loop collected )
    3. auto release the switch from the program if locked on
    4. provide a 2 second inhibit to the opposite spinner.

    #67 1 year ago

    WOW! WOW! WOW!

    #68 1 year ago

    Luna Shuttle Tickets get your Luna Shuttle Tickets
    I got smoking non smoking
    By the the window by the isle.

    IMG_20180222_162007022 (resized).jpg

    #69 1 year ago

    Analog mute for backing tracks
    for solid state or EM hacks
    note a light tight box needs to cover this board

    IMG_20180224_125231033 (resized).jpg

    #70 1 year ago

    Keep up the great work! I am LOVING this custom build!

    #71 1 year ago

    Ditto mon this project is taking off!!! lol

    #72 1 year ago

    The lower playfield ( THE SEQUEL )

    Test only on the " ACTION POPS *tm "
    It took about a minute to get used to these as 'flippers' and start making
    shots
    This is not the final layout , how could it be there's no Shuttle

    #73 1 year ago
    Quoted from kaboom:

    The lower playfield ( THE SEQUEL )
    Test only on the " ACTION POPS *tm "
    It took about a minute to get used to these as 'flippers' and start making
    shots
    This is not the final layout , how could it be there's no Shuttle
    » YouTube video

    Dude that's soOOOOOOOOO cool reminds me of an orbit Paragon beast lair! lol

    #74 1 year ago

    IMG_20180225_091048946_TOP (resized).jpg

    IMG_20180225_092923467 (resized).jpg

    IMG_20180225_094157639 (resized).jpg

    IMG_20180225_095901630 (resized).jpg

    IMG_20180225_101703707 (resized).jpg

    IMG_20180225_112644009 (resized).jpg

    #75 1 year ago
    Quoted from kaboom:

    Test only on the " ACTION POPS *tm "
    It took about a minute to get used to these as 'flippers' and start making
    shots

    Great Idea using popbumpers as flippers!

    Are the harddrive motors not spinning to fast? How do you slow they down?

    Always nice to see a home build pinball growing. Keep the updates coming!

    #76 1 year ago
    Quoted from DDDwingmaster:

    Are the harddrive motors not spinning to fast? How do you slow they down?

    I think he might only be using the hard drive for it's bearing (not powered). In the video, it would spin very freely.

    #77 1 year ago
    Quoted from DDDwingmaster:

    Great Idea using popbumpers as flippers!
    Are the harddrive motors not spinning to fast? How do you slow they down?
    Always nice to see a home build pinball growing. Keep the updates coming!

    Yeah Man it was a case of what spinning platters I had lying around for a passive unit. What's good is now I pulled a hard drive apart and checked it out ...I now have heaps.

    #78 1 year ago

    Spinning - Pop assembly - first test / landing gear

    This will be placed in the lower playfield RIGHT
    and tyre chirp when activated ( blue light )

    IMG_20180302_204105452 (resized).jpg
    IMG_20180302_203826821 (resized).jpg

    #79 1 year ago
    Quoted from kaboom:

    Spinning - Pop assembly - first test / landing gear
    This will be placed in the lower playfield RIGHT and tyre chirp when activated ( blue light )
    » YouTube video

    #80 1 year ago

    #81 1 year ago

    For furthter this info on this build visit
    https://www.aussiearcade.com/showthread.php/90339-FLYING-HIGH-(-Airplane-)

    Thankyou all

    Promoted items from the Pinside Marketplace
    From: $ 40.00
    Lighting - Interactive
    Professor Pinball
    $ 104.00
    Boards
    nvram.weebly.com
    From: $ 24.99
    Lighting - Led
    Lee's Parts
    From: $ 40.00
    Lighting - Interactive
    Professor Pinball
    From: $ 12.00
    $ 39.99
    Eproms
    Matt's Basement Arcade
    $ 39.95
    Playfield - Toys/Add-ons
    ULEKstore
    $ 20.00
    Playfield - Decals
    DevilsMuse Arcade
    From: $ 42.00
    Cabinet - Shooter Rods
    ModFather Pinball Mods
    $ 369.00
    Cabinet - Decals
    Mircoplayfields
    $ 29.99
    Cabinet - Sound/Speakers
    Lighted Pinball Mods
    $ 22.00
    Cabinet - Sound/Speakers
    ModFather Pinball Mods
    $ 3.00
    Playfield - Decals
    Doc's Pinball Shop
    From: $ 19.95
    Apparel - Unisex
    Pinball Wheezer
    $ 9.99
    Eproms
    Matt's Basement Arcade
    $ 299.00
    Lighting - Interactive
    ...redshiftLED
    $ 239.00
    $ 78.99
    Playfield - Toys/Add-ons
    Lermods
    $ 24.00
    Playfield - Other
    Pin Monk
    $ 94.95
    Cabinet - Shooter Rods
    Super Skill Shot Shop
    $ 69.99
    Playfield - Toys/Add-ons
    Lighted Pinball Mods
    $ 40.99
    Lighting - Interactive
    Lee's Parts
    $ 12.99
    There are 81 posts in this topic. You are on page 2 of 2.

    Hey there! Got a moment?

    Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside