(Topic ID: 321174)

Flipper Parts Lifespan

By dpadam450

3 months ago

Topic Stats

  • 7 posts
  • 6 Pinsiders participating
  • Latest reply 3 months ago by Aflacjack
  • Topic is favorited by 1 Pinsider


Linked Games

No games have been linked to this topic.

    Topic Gallery

    View topic image gallery

    915AE3C6-C4B3-4FDB-9FB7-A4C813B84FCA (resized).jpeg
    9C1C0CEE-E80A-46D8-A116-0326D29CC353 (resized).jpeg
    31F5828D-5121-4F0D-B363-6F8236E7D78D (resized).jpeg
    A996B419-599C-4955-A335-755C03758913 (resized).jpeg

    #1 3 months ago

    Curious if anyone has a reasonable estimate for coil sleeve, stop, and plunger rod lifetime. Maybe a service log for games out in the wild. I've designed some custom flipper parts that I am putting through stress testing by programmatically slamming the flippers all day long (a million hits takes 3 days continuous). I just don't have any data on part failure based on number of plays, hours, etc. and was curious if anyone had a reasonable guess. I don't have any games that get abused this long-term with tracked servicing data to compare against.

    #2 3 months ago

    Record yourself playing a few games & count how many flipper activations you see on ea mech. Once you have a good sample size you can start to estimate flips per game.

    There’s some ops on here who may be able to give you an approximate games/year figure for location use. They might even be able to tell you how long they expect parts to last.

    #3 3 months ago

    Yea that's where I'm at right now. Estimate 200 hits per flipper per game. Right now my program is banging away 200 hits/min (1 game per min simulated). Just letting it run and have a big fan flowing on the coil to cool it.

    #4 3 months ago

    Had flipper bind up cause there wasn’t enough space to the bushing. Nothing broken. Here’s the flip count.

    31F5828D-5121-4F0D-B363-6F8236E7D78D (resized).jpegA996B419-599C-4955-A335-755C03758913 (resized).jpeg
    #5 3 months ago

    I throw some spitballs i’ve used based on high volume shows etc

    After about 1000 plays i expect flipper degradation. Usually in linkage and stops.

    Bushings seem to be good for years unless they outright break. I would still find myself replacing them within 2-3k plays probably at home. I have route games with more plays and oem bushings with no need to replace yet. This is probably way more game-specific.

    Just thinking back to unscheduled replacements of late… i’d still probably pin it at about 1-2k plays when a sticky flipper complaint may come along which involved a coil stop/plunger.

    Linkages are harder to say as they typically get swapped early with a plunger swap out.

    Sorry to that precise… just some anecdotes from our general behavior. As much as i keep trying to keep game logs… it never continues

    #6 3 months ago

    In a freeplay arcade since day one release. 12,000 plays.

    Replaced the original coil stops in the first 2 weeks. Plays great. Needs a thorough cleaning.

    915AE3C6-C4B3-4FDB-9FB7-A4C813B84FCA (resized).jpeg9C1C0CEE-E80A-46D8-A116-0326D29CC353 (resized).jpeg
    #7 3 months ago

    I replaced my flipper mechanics on my hobbit at roughly 1 million flips. And like new now


    Wanna join the discussion? Please sign in to reply to this topic.

    Hey there! Welcome to Pinside!

    Donate to Pinside

    Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!