(Topic ID: 124724)

Flight 2000 Club - members and fans welcome!

By Snux

8 years ago


Topic Heartbeat

Topic Stats

  • 2,325 posts
  • 148 Pinsiders participating
  • Latest reply 9 days ago by chas10e
  • Topic is favorited by 79 Pinsiders

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#402 4 years ago

Joining the club today! Picking up a basket case, but that's part of the thrill. I'll post picks later, hope it's a keeper!

#404 4 years ago

well, we had storms in the area last night ,so today is the big day..finally. Quick question, as I've never owned/moved one of these (or any other stern) - does the head unbolt, or hinge on this game?

#407 4 years ago
Quoted from Lovef2k:

First thing to do is disconnect the ground strap that comes from the cabinet and screws to the bottom of the head if it was attached. Unplug all connectors that are coming from the cab to the boards in the head and any wire to wire square connectors. Once they are all free, drop the harness down into the cab. There's a long harness that goes from the head to the rectifier board by the transformer. Unplug J3 from the rectifier board and the connector for the speaker volume. Then pull that harness up out of the cab and through the head. Remove bolts.

Thank you so much! Quick and thorough. It was diff from any other pin I’ve moved so that helped tremendously !! Thanks again !

#409 4 years ago

well, it's me Margaret...got her home (already had ordered the rebuild kit) but wanted to get this thing actually working (it was totally DOA, which was part of the deal I'd made)..hoping it was a fuse, etc..(Wishing)..

Anyhow, I knew there were flipper rebuild issues as well (next purchase) as I'd seen on coil hanging inside..ugh

It looks like 2 or 3 of the end brackets on some coils had broken, so two wedged, one hagnin..lol (got some of those, so no issues there).

It was blowing the 3A "Line" Fuse (F6), got that worked out.

Now down to the solenoids.. its now blowing the 7A solenoids fuse...

I've unplugged the following on the SDB, and its still blowing:
J1, J2, J4, J5...individually. Combination, altogether...still blows

Any suggestions?

It did go from nothing, to now I'm getting (after that circuit blows) 6 red flashes with beeps, a loud spaceman like verbal at the very start, nothing on the displays...GI and back box lights do come on...making some progress

#411 4 years ago

Thanks. Will work on these items today. Great help! Appreciate it I’ll post back status

#412 4 years ago

whoop whoop! Disconnected the coin door, nuttin. The rect board looked ok, but did notice two fo the connectors had burnt spots (I'll re-pin those later) I did have a replacement rect/with transformer mounted from a "Hotdoggin" - laid it in the bottom of the cab and connected it up, now getting 7th flash and game starts up. I reconnected the coin door, added credits and started a game! Now working! I'll have to make some mods in the cab and replace those not working, but now it's time to clear the playfield for a deep cleaning! Thanks again for the amazing help here !!

#417 4 years ago

Well, after the help here, a thorough cleaning, new bulbs and rubbers, some soldering and flipper maintenance - she’s back in business!

All but the right bottom kicker. Giving credit and sounds when hit. But coil not firing.

Thinking if the left one worked, the transistor would be ok - unless these are fed off diff ? I’ll try to find a schematic to trace it down. Any help tho would be appreciative

First time playing this game. First stern. First wide body.

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#426 4 years ago

It was the coil! Lol. Had an old one and now that’s working. Ahh. Nice to play!

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