Interesting... the truth is that I did re-wire the high voltage power enable switch by the coin door prior to doing this test, and I didn't play a game in-between... I.e. I don't know if the coils are firing with full strength...
Why did I re-wire the hv enable switch... well, the previous owner had done a hack... with the hack the game was playing fine, but the hack did not allow the hv to be disabled with the coin door open, it also did not allow operation of the menu buttons without pulling out a jumper.
Hack condition:
HV enable/disable switch (6 connectors, 2 groups of 3 on each side of switch): extreme 2 lugs on each side had connectors. Middle 2 lugs had nothing connected.
Coin door buttons enable switch: non existent. Enabling coin door buttons was achieved by pulling jumper out of spade connectors.
Coin door switch plate: bent so it never hits the HV enable switch.
Game was playing fine like this, flashers working.
My remedy condition:
HV switch: Moved the inside 2 spade connectors from the middle connector of each group of 3 to the inner-most connector of each group of 3.
Coin door switches enable switch: installed spare switch and connected the 2 spade connectors that had the jumper wire.
Coin door switch plate: put back to correct position so it closes both switches when the door is closed.
After my 'repair' I turned the game on with the coin door closed, it went into normal attract mode, then I opened the door and got the message telling me the coin door is open and the HV us disabled... I then pulled the switch 'out' to enable the HV and went into solenoid test, solenoids were firing, but in retrospect, they did sound a bit weak... didn't think much of it... then, in flasher test, all flashers that were tested blew...
I'm actually not by the game for over a week now, so I can't actually measure the voltage, but from the description above, do you think I messed up the HV enable switch wiring?
If so, how should it be wired?
Thanks a lot for your help!