Hi all. I'm chasing two problems with my new game and am wondering if you can help.
The first involves the right flipper. When it is energized and the ball hits it, it dips ever so slightly. I have heard that this can be a problem with the EOS switch, so I took a look. My left flipper has a normal looking EOS switch. My right flipper (the one with the issue) has a strange looking one. It has two contacts and almost looks like a flipper button switch that controls both an upper and lower flipper. I wonder if those two switches got swapped. Here is a picture of the normal left one followed by the weird right one.
IMG_1035 (resized).JPGIMG_1034 (resized).JPG
Can someone tell me if their right flipper EOS switch looks like this or if it looks more like my left one? If you can post a picture of your right one that shows the wiring, that would be great! Also, does your right flipper button have two contacts so that if you press it a little, it engages the lower flipper but not the other, and if you press it more, it engages both? Mine doesn't do that, so I'm wondering if things got switched around (no pun intended).
My second issue involves one of the upper drop targets. When it resets, at times, it goes up a little too far and doesn't go back down unless I take the glass off and manipulate it back down. I traced the problem to the linking arm on the drop target assembly -- that metal thing that has an elbow that hits the switches. When it goes up a bit too far, the elbow slides out of the slot in the back panel, and the whole target gets stuck in the up position. I've had this issue with another machine, and the cause there was a metal bracket that had a slot in it which broke. But, this assembly doesn't seem to have the same metal brackets. Any ideas on how to fix this? My two ideas are to somehow attach something to the sides of the slot in the metal plate to prevent the elbow from slipping out, but I'm not sure how to do that. Or, to drop something into the plunger coil so it doesn't move quite so high up when it resets the drop targets. The trick there would be to get it to move high enough that it can adequately reset them but not so high that the elbow slips out of the slot.
All help is very much appreciated! Thanks!