I'll begin from the beginning and try to keep this short:
I have the following boards installed on my Bally Flash Gordon:
AS2518-54 Power module
AS2518-35 MPU
AS2518-22 Solenoid Driver
AS2518-61a Squawk n Talk
AS2518-23 Lamp driver
AS2518-52 Aux lamp driver
I also have the Alltek Strobe which works fine.
Initially, when I turned on the pin the entire startup mode took place just fine. Lights, sound, solenoids. The only problem i needed to troubleshoot was the machine would not actually start when the push button on the coin door was pressed. Prior to today I'd normally shut the pin back down, restart it multiple times until the circuit finally worked. Last night that process failed and an occasional "ping" instead of the start up tones would sound off. So I decided to look into it.
First I ran a test sequence and everything except the 3rd switch was fine. The 3rd switch has always showed a fault and I don't know what it is...but play hasn't been affected thus far. Just to eliminate any issues I first checked the MPU LED sequence and got 7 flashes plus the initial first flash when the power switch is first turned on.
Secondly I pulled all the fuses and verified they'd ohm out. After I reinstalled all fuses and turned the game back on, the play field would not reset. I still have seven flashes on the MPU. I reran a test sequence, everything is the same except for the individual test of the playfield components. Only 2, 15, and 16 fire. Everything else is dead.
Since the fuses were the last thing I messed with I pulled the power module and noted CR 5-8 and the fuse holder for F5 looked like they could use a reflow. So, using a heat sink, I reflowed them. When tested the diodes had .498 to .512 when I did a continuity test and showed open when reversed. I called them good.
Reinstalled the module and still no solenoids and still have seven flashes on the MPU. The displays and backbox lights light up so I don't really think the module was ever a problem despite pulling and reinstalling fuses being the last thing worked on.
My MPU battery is wired separate from the MPU. The fuse on the solenoid driver is good. The two other fuses (I think a HV fuse is one, not sure what the other does) that are in the cabinet and next to the transformer and power module have continuity.
I reapplied power moments ago and now the push button works fine, but the solenoids are still out.
I had planned on replacing the MPU and solenoid driver anyway due to their age but am hesitant to do so now if I can't isolate the issue. I may be putting good boards into a bad pin that still needs attention.
This is the only pin I own. I can solder and know how to use a meter. It's been years since I have read a schematic but I have them for this box. Any help will be greatly appreciated.
p.c.
EDITED: The flippers work when the flipper buttons are pushed. If I manually drop the drop targets, they will not reset. All other targets work and record scores. The saucer switch works but will not kick the ball out nor can the ball be kicked to the plunger when started.
I found a page regarding the under playfield fuse. It's good, it was checked with the other fuses. I have +5VDC on TP 3 on the solenoid driver board.