Fish tales weak ball launch

(Topic ID: 214416)

Fish tales weak ball launch


By Soulrider911

3 months ago



Topic Stats

  • 6 posts
  • 3 Pinsiders participating
  • Latest reply 3 months ago by Soulrider911
  • No one calls this topic a favorite

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#1 3 months ago

Hey guys I know this topic comes up a lot with coil based ball launches. So with my fish tales when ththey ball is launched only about 30% of the time does it make the jnt need full loop around to the left flipper. I have the correct coil sleeve and sling is not binging. Also made sure the plunger was still ok’ing the ball dead center... I’m at a loss either I’m going to remove some coil stands or get a new on all together love any help cheers

#2 3 months ago

The coils are daisy chained together, I'd be sure you don't have a poor solder joint elsewhere first.

Right plunger in there ? Tip not worn ?

LTG : )

#3 3 months ago

Will check this thank You also going to make sure the right fuses are in

#4 3 months ago

I've noticed if I try to launch the ball before it fully settles in the shooter lane ( usually after a frustrating drain...) after being ejected, the power to the ball is reduced significantly and it goes right to the pops.

#5 3 months ago

Checked the resistance on the coil I’m getting a good reading around 4ohms. Resoldered a bunch of coils including this one. Not sure if it helped or not lol. We shall see thank you for the help

#6 3 months ago

So after more tinkering and watching very closely as the ball passed by the upper right switch and across the back wall I noticed the ball was coming off the right ball guide wrong. So I removed the guide bent it so the ball had better trajectory off it, and now it’s about 90% successful in making the full loop!

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