(Topic ID: 57782)

Fish Tales - Casters Club!!

By shacklersrevenge

6 years ago

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  • 3,121 posts
  • 407 Pinsiders participating
  • Latest reply 7 hours ago by Nihonmasa
  • Topic is favorited by 161 Pinsiders


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#553 4 years ago

Poor boats! They are interrupting your fishing...

#555 4 years ago

Any one ever had a problem with the right orbit "Long Cast" shot draining straight down the middle? Any ideas on how I should adjust my FT so that it doesn't automatically drain when it hits that rubber on the left side (next to the reel)? Any advice would be great.

#560 4 years ago

Yes, it's levelled left to right and I've been adjusting the pitch, too. It's only the really quick shots that go into the orbit really fast that have the issue. If the ball is pressed against the metal guide as it comes out of the orbit, it will catch on that rubber. If it does it tends to go SDTM. I'd like to be able to hit two or three long casts in a row, but this issue definitely prevents that from happening. I'm going to adjust that metal guide today to see if I can get jusssst past that rubber.

#562 4 years ago

I unscrewed the screw holding the ball guide and pulled it over as far as I could and screwed it back down. It didn't move much, but it appears that the problem has been fixed. I also gave the rubber a good stretching which might have thinned it out a little. Thanks for the help with this, I'm now able to hit the long cast multiple times in a row (well, okay...twice).

1 week later
#595 4 years ago

If anyone has the thin plastic to the right of the boat, I could really use one. I'm thinking maybe someone bought a replacement set and might have an old one kicking around. If so, I'd love to buy it. Thanks in advance.

#600 4 years ago
Quoted from aerobert:

Hi, I think the drop target on my casters club is acting up. When is it supposed to stay down or up? I have factory setting, i.e medium difficulty set. I seem to notice some inconsistent behavior.
First time I start the game, casters club is flashing and I can put three balls straight in there quickly (the target is down from start). The multiball begins and the target goes up again, which I think is normal(?). After lowering it, you put in another ball in casters club to go for jackpot. Collect the jackpot and if you drain all balls before collecting the second jackpot the target goes up again (casters club stops flashing) and you need to lower it and put another ball in to restart the multiball process. This is the whole normal process, yes?
Well, sometimes when I start a new game (not at first power up) the drop target seem to be up.
It's hard to tell and to explain, but it seems to be up at times when it shouldn't. It just feels wrong. Can someone help clear things up for me?

I have been having the same issue. The drop target won't drop itself, it will only drop if hit. This is especially a problem when playing multi-player games as the target will often remain up when the next player starts. I took a look at the solenoid and the brass actuator that is attached had snapped off. There is a thin piece of metal that activates the drop target when the solenoid engages. I found a replacement on Marco, it's #01-8647-R. I hope that helps.

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