All the talk about the Magneto mode's Health Bar got me thinking. What was the first game to use a "Health Bar?" I know my Shadow has it with the Farley mode.
All the talk about the Magneto mode's Health Bar got me thinking. What was the first game to use a "Health Bar?" I know my Shadow has it with the Farley mode.
Baywatch "Diver Trapped" mode has an air meter that gradually runs out. I call it "ninja turtle" mode in reference to the crappy underwater level from the NES ninja turtle game.
Quoted from dnhayden:Baywatch "Diver Trapped" mode has an air meter that gradually runs out. I call it "ninja turtle" mode in reference to the crappy underwater level from the NES ninja turtle game.
That game was awful!
Quoted from jarozi:Family Guy, first with two health bars at once? (Chicken Fight)
Champion Pub has two health meters at once.
Quoted from sleethering:Champion Pub has two health meters at once.
And, before that, as Jgel mentioned, LW3 had two health meters at once.
Quoted from hank527:I think Gottliebs Gladiators has one
Yep Gladiators has a moving wireform ramp.
Wanna join the discussion? Please sign in to reply to this topic.
Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!
This page was printed from https://pinside.com/pinball/forum/topic/first-game-with-a-health-bar-in-mode and we tried optimising it for printing. Some page elements may have been deliberately hidden.
Scan the QR code on the left to jump to the URL this document was printed from.