based on their FB page it appears spooky is hiring a few more minions. I am guessing we will see a slight uptick in the number of game made per week.
Chuck seems to have the right idea of hire and train skilled labor, and then time things corrcetly so you can keep that skilled labor employeed for the long haul.
From last account I think they were around 45ish built? That means 105 to go at 2 per week = 52 weeks. If they end up doing 3 or more per week then that time obviously gets shorter.
Either way, game #2 will surely need a decent amount of play testing and tweaking before they even think about full production. To me is seems liek they have everything on a really nice timing currently.
I am excited for #2 and what is sure to be some amazing artwork. I am also excited to see the refined layout of number 2. I liked what I saw at MGC last year, but agree that it needed some polish.
If Spooky is looking for a local show to debut #2 in summer, Mad Rollin Pinball Charity event will be on August 28-29 wink wink nudge nudge...