(Topic ID: 58247)

Firepower - a couple of issues - kickback, knocker, slingshot, jet bumpers, etc.

By Geocab

10 years ago


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#2 10 years ago

Knocker - does the knocker work in the coil test mode?

Kickback - disassemble and look for mechanical issues (mushroomed plunger, bad coil sleeve, etc.) if the coil sleeve isn't easily removed from the coil, the coil may be swollen and need replacement. Replacing the coil usually isn't needed.

Slingshot - put your meter on VDC and measure between the coil and ground, should see 50+ volts on both sides of the coil. If it's getting voltage, something's up with the control circuitry or wiring on the control line.

#4 10 years ago

Voltage always present, check other coils to confirm.

Later games kill the coil voltage when coin door open, don't think FP does though.

#5 10 years ago

If you go with a higher power coil, you will draw more current, be sure to verify the drive transistor can take the extra juice.

#16 10 years ago

The voltage should be much higher than that, what's the voltage on the left slingshot?

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