>>First, shows how far the kicker travels when the switch is activated manually.
>>Second, shows where the kicker is at rest.
>>Third, shows how far the kicker travels with two balls. Three balls, even less.
That seems OK
>>Grounding out the coil with three balls will push them one at a time over the trough hump but >>not all three together.
The outhole will never have more than one ball at a time. Even at the end of a game when two locked balls are kicked out they won't land in the outhole together. I don't see the fact that it won't kick three balls at a time up the trough hump as a problem as it will never occur.
>>Another thing is eventually the switch will no longer activate the kicker. I can take the balls >>away and try to fire it manually and it doesn't fire. Is this a safety feature or, if not, what >>could be the cause? Turning the game off and on gets it working again.
>>Nothing looks misaligned. Thoughts?
Maybe but I haven't come across it before. Perhaps a system6 expert could chime in When the switch stops working try registering a few playfield switches to see if that then makes the outhole switch start working again.