(Topic ID: 131407)

Fireball II Club (fans welcome!)


By mof

3 years ago



Topic Stats

  • 374 posts
  • 58 Pinsiders participating
  • Latest reply 3 days ago by arcademojo
  • Topic is favorited by 17 Pinsiders

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There are 374 posts in this topic. You are on page 8 of 8.
#351 30 days ago

I sent my soundboard from my Fireball II to Coin op cauldron to have them work on it.

I'm a little nervous about it but I'll report back when I get to board back and let you know how they did

#352 30 days ago
Quoted from timab2000:

I sent my soundboard from my Fireball II to Coin op cauldron to have them work on it.
I'm a little nervous about it but I'll report back when I get to board back and let you know how they did

They will do just fine. Relax Clive knows !

#353 30 days ago

Awesome that's good to know

#354 27 days ago

Actually got an email from coin op cauldron letting me know that they got my board and it would be like 7 and 9 days before I get it back. So I was pretty impressed that they took the time to get ahold of me.

That's always a good sign

#355 25 days ago

just LOVE the way this game looks and plays, simple Bally FUN!

#356 19 days ago

Got another email from Coin Op Cauldron today. My soundboard is done and I should have it next week.

I think it's great that they are good enough to take time to email you and keep you posted.

I'll report back when it back in the game.

1 week later
#357 12 days ago

Grumpy (Don) was over & thought after I put in new drop targets they were not going down & up properly. He wasn't super familiar with Ballys but thought maybe the spring may be in the wrong spot or the spring may not be the correct 1.

Would someone be able to attach a few pictures of theirs or let me know if you can see something not right with mine? Thank you very much.

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#358 11 days ago

Here are pictures of both my left and right ones not sure if it helps you didn't really say what yours was doing

Mine all work just like I should just dirty unfortunately I'll fix that eventually
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#359 11 days ago

I did get my sound board back from Coin Op Cauldron and it works great! Very happy with it and the way the transaction happened. Would certainly recommend them.

#360 11 days ago

NOS playfield is for sale on Ebay.

#361 11 days ago
Quoted from jj44114:

NOS playfield is for sale on Ebay.

I saw that and am watching

#362 11 days ago
Quoted from timab2000:

Here are pictures of both my left and right ones not sure if it helps you didn't really say what yours was doing
Mine all work just like I should just dirty unfortunately I'll fix that eventually
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

Thanks very much timab2000 !

Grumpy looked at your & my pictures & think the springs actually may be in the right spots but maybe the targets are not resetting or falling correctly because the playfield is up.

I will install the new drop targets in the other 2 assembly's... put the playfield down & see how they perform.

Thanks again for your help.

#363 11 days ago
Quoted from Quench:

flashing the four 12 volt "921" lamps in the doodle bug area during bonus collect.

"#912" lamps.

#364 10 days ago
Quoted from vec-tor:

"#912" lamps.

Schematic says #921 lamps. #912 will work fine (lower wattage).

FireBall_DoodleBug lamp.jpg

#365 9 days ago

My friend Don noticed 2 of the kick-out springs did not look right & the tension was wrong.

Would anyone know what the correct spring would be for these kick-outs or a part number I would look for? Thanks a lot.

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#366 9 days ago
Quoted from scampcamp:

My friend Don noticed 2 of the kick-out springs did not look right & the tension was wrong.
Would anyone know what the correct spring would be for these kick-outs or a part number I would look for? Thanks a lot.[quoted image][quoted image][quoted image][quoted image]

They look fine... those spring are OEM.

#367 9 days ago

My friend Grumpy (Don) noticed 2 springs on 2 of the kick-outs on my Bally Fireball ll did not look right & the tension was not correct.

Would anyone know where I could find the correct spring & the part number? Thanks a lot!

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#368 9 days ago
Quoted from vec-tor:

They look fine... those spring are OEM.

Really? Oh ok. Thanks. That's something less I need to replace.

#369 9 days ago
Quoted from scampcamp:

Really? Oh ok. Thanks. That's something less I need to replace.

Yes, they look funny, but those are the correct springs installed there.

#370 4 days ago

Finally got some time in on my game.
Couple questions.
1)How many balls are supposed to be in the game? This one has 3 balls in it.
2)Sometimes it will kick out a second ball and I have to plunge that one while the other ball is still in play.
3) I can lock the balls in the saucer but they never come out until end of ball. Are they supposed to come out while playing?

#371 3 days ago

Game uses three balls.

If it's kicking out two balls there could be something wrong with a small switch in the trough maybe an adjustment is needed on that. Or the small wire on the switch could be broken or missing

If you get both balls locked you need to hit the three stationary targets up by the top flipper and it will unlock them for multi-ball.

You only get multi-ball if both balls are locked

If you don't do that at the end of the game it will kick the balls back out.

Hope that helps fun game

#372 3 days ago
Quoted from arcademojo:

Finally got some time in on my game.
Couple questions.
1)How many balls are supposed to be in the game? This one has 3 balls in it.
2)Sometimes it will kick out a second ball and I have to plunge that one while the other ball is still in play.
3) I can lock the balls in the saucer but they never come out until end of ball. Are they supposed to come out while playing?

Answer:
1) 3 balls.
2) check for sticky out trough switchs.
3) ball must go through top rollover?.

#373 3 days ago
Quoted from timab2000:

Game uses three balls.
If it's kicking out two balls there could be something wrong with a small switch in the trough maybe an adjustment is needed on that. Or the small wire on the switch could be broken or missing
If you get both balls locked you need to hit the three stationary targets up by the top flipper and it will unlock them for multi-ball.
You only get multi-ball if both balls are locked
If you don't do that at the end of the game it will kick the balls back out.
Hope that helps fun game

That right... the top three targets... I forgot... to many years.

#374 3 days ago
Quoted from timab2000:

Game uses three balls.
If it's kicking out two balls there could be something wrong with a small switch in the trough maybe an adjustment is needed on that. Or the small wire on the switch could be broken or missing
If you get both balls locked you need to hit the three stationary targets up by the top flipper and it will unlock them for multi-ball.
You only get multi-ball if both balls are locked
If you don't do that at the end of the game it will kick the balls back out.
Hope that helps fun game

Quoted from vec-tor:

Answer:
1) 3 balls.
2) check for sticky out trough switchs.
3) ball must go through top rollover?.

Thanks guys. Will check it out. Agreed might be a sticky/bad switch.

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There are 374 posts in this topic. You are on page 8 of 8.

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