Recently completed a playfield swap on this game. The game is operational and playable.
My question involves the captive ball feature in the middle of the playfield. Mine does not sling the ball back and forth as I have seen and been told it is supposed to do.
It moves the ball, but the movement of the captive ball seems "weak". When activated during game play, the ball moves upwards but likes to hang out over the button, never really moving up towards the top to be bounced back down over the button.
Is this just a weakness in an old coil? I am looking for some place to start in order to get this functioning the way I believe it should work. I hope that this is the correct forum to start this topic.
I am through the playfield swap and am now on to tuning the game up. New diodes on all switches, except captive ball. The original playfield and the junk playfield I bought for a template and spare parts did not have a diode on this particular switch. Coils are what came off of the original playfield and are functioning. All connectors have been redone in the backbox, with a few to go in the cabinet.
Any help is greatly appreciated. Thanks in advance.
I am running a Callahan MPU, an Alltek Lamp Driver and SDB, and the original Squawk & Talk (with a pot and cap rebuild done).