(Topic ID: 269714)

Fire! Refreshteration: PF swap and a general spruce up

By dmacy

3 years ago

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  • Latest reply 2 years ago by dmacy
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#101 2 years ago

Few odds and ends while wrapping up the weekend.

Went with orange Titans for the lower slings and red for upper.

I used up the last of my switches so need to order some more. But did get the shooter lane switch replaced along with new clear tubing.

Have a sunlight apron light ready to go....

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#102 2 years ago

Looking good.
That blends nicely with the sling plastics, and then creates good contrast with the middle blue art.

#103 2 years ago

Been slow working on it, but managed to get the new lower sling switches installed along with tying in the led star post wiring to GI. There’s still the microswitches needed but found a few to finish up the skill shot ones. I used some sling plastic protectors from Pinball Life.

The rigged up 89 flasher housing was replaced today as well. It’s a little different from original but I don’t think it’s that important. This won’t be hitting the Pebble Beach Concours D'elegance anytime.
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#104 2 years ago

The wiring isn’t completely tidied up yet but have been working on it. For not a lot going on up top there’s a crap load of wiring below.

It was a grind soldering in all 12 targets! There’s a 13th but didn’t replace it for obvious reasons. Anyone know where that one is?

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#105 2 years ago

Some GI testing. Have to go through it more as some areas aren’t lit.

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#106 2 years ago


Were there any dark areas of plastics that needed extra bulbs/sockets installed? (I don't think that has been as much of a sys11 thing for me, but I tend to add bulbs/sockets on all my sys 6,7,9s...)

#107 2 years ago

Nothing yet but good question. I plan to add extra lighting if needed. It’s a dark game likely by design. But it can use some extra lighting. Will finish up the the switches/rails and confirm when I can put the buildings on.

#108 2 years ago

If this movie is indicative of the lighting on Fire! (I do not own one) then it seems to me that there are buildings in most areas, so it's just a matter of having a well-lit building... Not about adding sockets where factory forgot them.

What about the center top building? In this video it looks like a dark hole up there. Could it get a light color inside, that changes when the ramp is up/down?

(again -- I don't own one, and also haven't checked into the owner's thread for ideas there.)


#109 2 years ago

Funny you mention! I want to see what the current LED’s do and will go from there. It’s a dark game. Again likely from design but the flashers (incandescent) really brighten it up.

I promise I’m gonna make it nice before moving it on.

#110 2 years ago

GI was straightened out. Flakey holders. I replaced all but the slings which was silly. So replaced them and were back in business.

Few pics and comparing the new and old style.

Also installed an apron light in sunlight.

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#111 2 years ago

Installed the new back panel plastics and adjust switches. They were both stuck closed. Polished up the screw heads.

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#112 2 years ago

Here’s the bad insert lamp. Wasn’t noticeable until cleaned and installed.

Upper slings were in good shape but needed cleaned. Installed so all but 7 microswitches left to finish up the underside.

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#113 2 years ago

Thanks to TaylorVA we have new rails! As always they look great and fit perfect every set I get from him. So yes, he now has templates for Fire!

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#114 2 years ago

Started on the buildings. Drilling the rivets out of the gates where they attach to the buildings is tricky. A lot to be careful of to not crack or break these. If anyone notices the hardware isn’t correct, please let me know. Not a ton of good pics out there.

Attached some pics of the hardware and the gates riveted to the new plastics. They’ll need heat and bending to finish up but having my buddy try making me some 3D printed protectors/supports for these so holding off installing for now.

I also installed the gates (or are they supposed to be fences?!) opposite with the “pretty” side inside. Reason being is these new plastics have a decal-like backing and wanted where the ball hits to have the smooth side to prevent peeling, etc.

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#115 2 years ago

Template on larger left outer. Adding some extra material around the targets.

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#116 2 years ago

Really enjoying the thread!

#117 2 years ago

I needed 2 new lift ramp plastics made and this very helpful company ran by Jason made them.
They are now available here if needed:

#118 2 years ago

Finished up the templates so will work with my buddy Jeff for a protector/support for them.

I installed the back panel and apron to get this nearly ready for install. Also installed the wireform ramps since the back panel is installed. It’s starting to take shape.

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#119 2 years ago

Looking great! I love threads like this. Makes me want to be better at restorations, and not just cleaning machines.


#120 2 years ago

Thanks Chris! As someone on FB said to me, you’re just slapping on stickers and wiping it down; parts swapper. But really that is mostly all I’m doing so it’s just a more involved cleaning.

#121 2 years ago

I love watching games like this getting their due respect. Not many out there will be in this pristine condition, and that’s what really makes it special. Everyone has seen a fully restored Addams Family or AFM, but how many fully restored Fires are out there? Not many. Too cool. Can’t wait to see this finished up!

#122 2 years ago

Playfield is reunited with the cabinet while I figure out the supports for the buildings.

I took a quick start up of the machine with nothing obvious. I need to cut the resistors for the flash lamp LED’s before I go any further. M
Few pics of it and some with attract mode and inserts...

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#123 2 years ago

Have the machine up and running. Looks like most everything is working except the flame tube motor and flasher. I need to dig in some other thugs like tweaking some switches but it’s playing with no issues. I did cut the 330 ohm resistors for all the flash lamp boards (back box too as I installed all new LED’s here too) and that keeps them from staying on.

Lock down bar receiver will get refreshed...

My buddy took my templates for the buildings so will be waiting for those. New plastics for buildings are ready to go when the protectors are done.

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1 week later
#124 2 years ago

Been slow as my buddy gets the 3D parts printed. I got the red LED display in from BDE so have that now installed. Looks great!

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#125 2 years ago

Lockdown bar cleaned up and used Titan_Pinball lockdown decal. Most of the cabinet hardware is cleaned, tumbled, and reinstalled. New flipper buttons already installed. In process of installing a new power cord...

Coin door clean up and repaint with new reject labels. Friend brought the upper small buildings plastic protectors over and did them in “wood” which I like the look of.

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#126 2 years ago

The redone coin door is in installed with new lock including the backbox lock getting replaced. A new power cord is finally installed too.

I had to make some adjustments to both side ball lock switches. No big deal and they’re now registering correctly. I’m still battling the flames motor and it’s lights not working. I tested both with my transformer so I knew they work. I’m suspicious of the relay board unless someone catches something i mis-soldered.

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#127 2 years ago

Still having some issues: left down ramp coil not working but can ground out drive wire and works. Flame tube and lights still not working. Relay isn’t changing so suspect it being issue.

Plan to get this working and will move it on. If anyone wants a nice project with a new playfield, let me know. It’s now in my way.

EDIT: Reached out for some help to get this working. Taking a break from pinball and looking to get out of the hobby. If you’re interested in any of my machines and are local, please reach out. We are looking to downsize and move.

#128 2 years ago

Wish I was closer. would love to have a fire! (Fire pinball machine that is)

#129 2 years ago

Hey yeah same here! You know when you need a break when you come home and look at it and you want to leave lol!

#130 2 years ago

Despite being fed up, my buddy got the last of 3D printed prices for me. He gave choices for the triangle part. Not sure which to use but won’t be the clear-ish version.

Colors in order of photos:
Carbon Fiber
Gloss black

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#131 2 years ago

Had some time to play yesterday. Went with black for the triangle piece. Can drill out the others if I want to change it up.

Confirmed a bad relay for the flame motor/lights. Swapped out the ladder ramp relay board with it and back in business. Removed the bad relay and have new one incoming.

My left ramp: found that Q24 was reading out of spec. Also realizing that the C side of the left ramp has the one flasher always on. So swapped out the TIP, tested it out and the left ramp is going down but somethings still not right as the transistor and coil started getting really hot. Think I have a short so need to dig in further... At least it’s coming together.

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#132 2 years ago

Further digs: found that I had the left down coil wired backwards and cause of the issues with it and the 4C side flashers. I burnt the resistor and predriver tested bad. So have them incoming. Now that coil is correctly wired, <fingers crossed> all should be playing nice again.

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#133 2 years ago
Quoted from dmacy:

Taking a break from pinball and looking to get out of the hobby. If you’re interested in any of my machines and are local, please reach out. We are looking to downsize and move.

Sorry to hear this, but I understand the feeling all too well. Best of luck in any and all future endeavors!

Seems like Fire has been a Bear, but if it’s any consolation, the game looks crazy good! I hope you’re able to work out all the kinks and enjoy or find someone who will.

#134 2 years ago

Thanks! You know me well enough. It really sours me having issues which I know were caused by me. As much as I don’t want to admit it, I’m learning from this.

#135 2 years ago

THE NPN 2N4401 and 68ohm 0.5 watt resistor are in hand. Should have the relay tomorrow. My buddy is coming to replace them for me as he does much cleaner work and he needs me to check his truck out. So fair trade. Big thanks to 80spit to get me on track and offered to help. Trying not to bug him for this!

Been a rough year/couple of weeks with this issue on top of things in general, and Karolina‘s surgery. Thankfully this should be fixed so I can wrap it up. And Karolina is fine and she’s playing with her new banana catnip toy courtesy of Violet Spyderturbo007

I finally got the rest of the buildings installed. Had to ditch the plastic protectors for them as they just weren’t working right when trying to line up all light boards, drain holes, etc.

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#136 2 years ago

Update: new parts did not fix the issue and the relay board that I moved up is still working. However, the new relay installed isn’t working the center ladder ramp. So the issue appears to be further up the board.

Thankfully it left today to get figured out by someone that will fix it. Will update when he figures it out.

#137 2 years ago

Hope you get it fixed!

#138 2 years ago
Quoted from ToucanF16:

Hope you get it fixed!

Thanks! It mostly already is. He’s quick and found the issues. Will update when he’s all done.

#139 2 years ago
Quoted from dmacy:

He’s quick and found the issues. Will update when he’s all done.

Eager to hear the solution!

#140 2 years ago

Great news. He makes it easy. He got it working. Bad U20 and the new relay I got was no good. A new U20 and good used relay board and it’s up and running. Huge thanks to him. I wouldn’t have figured that out and troubleshooting a new part (relay) would’ve had me chasing circles assuming the relay was new and fine.

Hope to get it back to finish tweaking soon.

#141 2 years ago

Awesome news! It’s back and working. 80spit nailed the issues and it’s back working again. U20 was the culprit for the left ramp/flashers. And a bad (new) relay was replaced with a good one.

Everything is working again! I made a bunch of adjustments to switches and have a dozen games on it. So far it’s been playing great. All flashers are LED’s again and will be replacing a few old flasher sockets that are touchy. Shouldn’t be far from a completed project soon.

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#142 2 years ago

Dave did a great job on this pin, Best playing Fire that I have ever played, nothing like a new playfield and all rebuilt mechs. Turned out to be a fast and fun pin. Glad he broke it so I could work on it and roll a bunch of games on it

#143 2 years ago

Unique game without pops!

#144 2 years ago

Time for the classy video!!!

#145 2 years ago

Got some video of my poor gameplay. Sorry for the wind noise. Hopefully it shows off the speed (and air balls!).

#146 2 years ago
Quoted from 80spit:

Dave did a great job on this pin, Best playing Fire that I have ever played, nothing like a new playfield and all rebuilt mechs. Turned out to be a fast and fun pin. Glad he broke it so I could work on it and roll a bunch of games on it

Thanks Gerry. That means a lot. Appreciate you going through it and fixing it.

#147 2 years ago

I ended up replacing 5-6 more flasher bulb sockets and had to adjust a few upper targets to wrap it up. It played great!

I say played because someone reached out asking if it was for sale. Which I was about to list it this week. Dumb luck that he saw the post the other day. Person is a local friend that was looking for a Fire. Really happy that it worked out!

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