Quoted from bhwolf:Any tips/examples of maximizing points for crappy players like me? My strategy as a poor pinball player is: on a normal day, I play whatever house I happen to have lit up. On a good day, I'll shoot for and play the house that has the shots I seem to be hitting really well. Aside from passing on a house until BWMB (or something similar) I'm still clueless on the points strategy ...
My points are all over the place so I'm clearly not playing with enough intention.
That's part of the fun of the game in discovering what works best for you Strategy with this game will be dependent on skill level but some high level ones I'd recommend are:
- Try to not play GJ or Lanister until you are in a MB. I find this to stack best with the first BWMB. You have to shoot all the required shots in GJ as the jackpots so it's clearing both items with one shot. I also find that during BWMB I'll at least light all the Lanister shots if not collect them all as well. For Lanister, you must shoot the stand up targets to active a shot in order to collect it.
- Try to keep your shot multipliers going. They time out quickly but if you keep with the flow you can keep them going. Big point differences can come from this. For instance, Stark maxes at 75 million without a multiplier. If you can get that final shot with a 5x your score now goes to 375 million and that is without any PF multipliers.
- play as martel for the add a ball but do not play the martel mode if you think you stand any chance of getting to THOK. Martel requires you to shoot each shot twice.
- THOK - I try to bring Tyrel, Lanister, GJ and Stark into this mode. Doing this you have the minum number of shots required (GJ takes a shot away), get the 20 seconds of bonus shooting (stark), and added JP and hurry up scores (Tyrel and Lanister). If you are playing as martel you also get an add a ball and by not completing this house before THOK you don't get the punishment of having to hit all shots twice.
- If you are close to THOK and are doing a different MB, don't use your add a ball in the standard MB. It's more valuable in a good THOK MB than a standard MB.
- Use your ball save time to knock out some locks or LOL shots. Most games will have a nice karem (spelling???) by shooting the lower LOL target which bounces the ball back to the other side into the lock shots.
- Avoid the ram unless you have LOL. If you have LOL try to advance your PF multipliers before starting a MB.
Here is one thing I do that most seem to avoid. If mystery is lit and I have LOL on then I'll try to get 3x+ PF multiplier going before I shoot the mystery shot. I find that video mode is an option a lot and video mode at 3X+ can be lucrative. You can get 60 million (at 3x) all the way to 100 million (at 5x) for a mode that the ball is not at risk. Doesn't sound like a lot in a billion plus game but it can still be lucrative. I find that more valuable than a free lock or lighting a house sometimes. Depends on game situation of course.
My best suggestion is to try different things. Game gets boring trying the same stuff every time so force yourself to mix it up and you may find something that will work great for you.