Quoted from mountaingamer:Dude whatever.... the op played and loved woz and you gotta rant and rave against all things JJP. $6500 for WOZLE was prepaying at the start to get the company off the ground... I'm glad Jack didn't have your thinking & just build standards after the ECLE's sold out.. the RR's are beautiful! All your other spewing ain't worth arguing.
Soulrider - Woz had the same affect on me the first time I saw it, its just awesome!
It doesn't matter that the RR's look good. They intentionally devalued the games that their earliest supporters bought in order to make a buck over building the reputation of their BRAND NEW BUSINESS.. that's not very smart, and trashes brand loyalty. They went out of their way for a long time to come here and talk shit to anyone that didn't fawn all over their product...that's not very smart. They implemented a shoddy system that needed a bunch of tweaks to be solid for even home use. Not smart, AND they had to find a different engineer to take over fixing that mess from what I understand. Jack is VERY good at manufacturing logistics and buisness management, he's really terrible at PR and they've made a bunch of missteps. Whether or not you choose to act like an ostrich and
Quoted from Rarehero:Everyone knows? Guess I missed the memo! My Hobbit is solid as F! Looks/plays/sounds/works fantastic.
Yes, because one example is a statistical proof, right? We have a Hobbit on route here in Dallas, and trust me...it's NOT holding up very well under high use. Weak flippers all day long, drop targets that don't register, and the crossbow barely manages to dribble the ball out of the outlane. So I guess with our sample size of two, we're at 50% success rate for JJP? Hobbit looks great, sounds great...plays....um... an hour long almost every time I touch it, and every time, it's the exact same sequence of events: Light Smaug locks, start modes (doesn't matter WHAT modes, because they're all equally irrelevant..they're only there as a roadblock to the wizard modes, since you don't have any need at all to actually finish any of them..), and try to stay in multiball as long as possible.
As well, the rules for the game are just awful to me. They created a masterpiece with the WOZ rules, then phoned it in for Hobbit. I mean literally...one mode is "Shoot left ramps over and over again"....another mode is "Shoot the spider over and over again"....advance to Erebor "Shoot the orbits over and over again"....who coded that thing? Lonnie? I think some MINOR changes to the rules (Why is there no mode where you shoot the monsters in a SEQUENCE instead of the same one over and over again...that's RIGHT BY THE FLIPPERS! Why does advancing Erebor not require you to make a shot to alternating sides to encourage shot diversity?) would go a long way. This is what I meant by "not as solid as WOZ"....it's just not fun to play. It's a slog, and worse, it's a slog with very easy-to-cause roadblocks (Monster multiball stacked with Smaug blocking your needed shots to advance Smaug), while WoZ is maybe the best example of well thought out stacking possibilities I think I've ever seen. Hobbit could be changed to be better (Well I suppose 'better' is relative...better IN MY OPINION...the game is just far too easy for my taste..at least when everything works correctly.) ...question is, will they do it? Is WoZ intended for players, and Hobbit is intended for casuals? If that's the case, then I suppose the massive disparity in how deep the rules go is fine. Even though I'm not interested in Dialed In as a theme, I'm very much interested in which way JJP games are going to tend to go towards in the future!
Love all ya'll JJP fanbois that downvoted...it's cute that you think that I'm going to be buried or discouraged from speaking my mind by them. The fact that none of you downvoted Ice just goes to show it's more about me than it is what I said..
*Edit* Glad to see they're still in the process of improving their tech. I mean...it would be stupid NOT to, but it's good to have some confirmation they aren't unwilling to push it back to older games that are still in production too.