The audio is what it is. Had friends, pinball enthusiasts and volunteers record it. We changed the team leader from being dour to a more enthusiastic Dan Aykroyd "ghost geek" kind of character. The ghost hunters are now enthusiastic team leader, dumb blonde, disgruntled tech guy, and Hippy Psychic. In addition we have 6 different ghost bosses and a Demon.
Having done games with existing assets in the past (Bill Paxton, aborted Lost game) I can't you how liberating it is to just write something, have someone say it, and use it for the game. Would I have liked to hire all professionals and record in proper booths with audio engineers? Of course. But we can't afford that on game 1.
We tried to keep the price south of a Stern Premium. For low volume / boutiques, we'll never have the discounts / buying power Stern or JJP has, so our BOM is higher, simple as that. We also want to make money past our BOM.
Aurich, I agree about video, we need to make a proper one.
When we know which shows AMH will make it to, we'll keep you posted! (until then, our lips are sealed!)