TAF is all about two shots, center ramp and chair. If you can consistently hit those two shots there is no reason to do anything else. If the chair is made more difficult/ dangerous to hit, the multiball becomes a viable strategy. But a machine set up like it left the factory, dominant strategy is all about touring the mansion. I find TAF to be boring and repetitive.
TZ is similar in the sense that if you can consistently hit the ramps and the piano you can rip through the modes and get to LITZ to put up a solid score. I feel like it is a more balanced machine than TAF. Put three top players on the machine, one going for LITZ, one going for the regular MB and one going for the powerball MB. I think that all three have about the same chance to win which makes TZ more balanced than TAF.
FH is heavily weighted towards MBs as a dominant strategy. Modes will get you points, but nothing like getting multiple trapdoor jackpots.