Favorite ball lock

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By Rockytop

3 months ago


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  • Started 3 months ago
  • 52 posts
  • 44 Pinsiders participating
  • Latest reply 2 months ago by yzfguy

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There are 52 posts in topic. You are on page 1 of 2.
#1 3 months ago

Locking a ball for me has always been a very satisfying part of pinball.

Here are my favorites:

TZ - locking pinballs in a gum-ball machine...perfect.

TS - the magnet grabbing the ball and throwing it around the corner

TAF - The Thing hand coming out and grabbing the ball and the thunk the ball makes when going in the lock is hard to beat

IJ - The Idol is perfect theme integration

MET - the hammer lock under the play-field, into the coffin is great...when it works

TOM - the magnet on the trunk

CV - the lock for highwire is cool

GB - going under the play field and the sounds of the ghosts going in the trap and the light on the trap

What would be your list?

#2 3 months ago

The upper bar lock on BBB and the dead World on JD remain favorites

#3 3 months ago

The deadworld lock on Judge Dredd is the best IMO. Not only is it extremely cool, but it releases the balls slowly via the crane, letting you get in a couple aimed shots before chaos begins.

#4 3 months ago

Sneaky ball lock on CV

#5 3 months ago

Flight 2000, love the multi ball launch!

Also love BBB lock.

#6 3 months ago

Airborne ball locks (apron, upper right, and the center shot of the upper ramp).
Radical simple because it uses a kinetic action to prevent you from locking a second ball too soon.
Breakshot ball locks do to them being kinetic.
Pistol Poker since megamode requires a skill shot to go from 2 ball to 3 ball at start.

#8 3 months ago

The deadworld lock is awesome. I forgot about that. I've only seen the BBB lock a few times, but I do remember it being really cool.

#9 3 months ago

Metallica hammer coffin
HS hideouts
WW avoid the storm

#10 3 months ago

ToTAN's genie bottle is cool (I also like the cage ball saves)
Blackwater 100 and it's plunge to stack three balls each turn with the rally-like countdown.
Johnny Mnemonic's Matrix lock was pretty cool too.
And I know Strange Science's lock is more or less ordinary, but I always liked how it was possible for the player to knock balls from the lock newton ball style. I guess the same goes for Heavy Metal Meltdown.

#11 3 months ago

STTNG ball lock in the Borg ship! It shoots the ball at you like a Photon torpedo at multiball start.

I500 turbo loop combo! When you hit that shot, you feel like you accomplished something!

#12 3 months ago

Pin*Bot Circuits Activated

"teleporting" ball on TX-Sector with the sound effects and lights cycling which direction its preceived to be going

#13 3 months ago
Quoted from Pinballlew:

Flight 2000, love the multi ball launch!

Yeah that is cool, and I like the Vector lock that's similar. I think some other games have that one too?

#14 3 months ago

P3-Lexy Lightspeed 8-Ball UFO lock. Coolest thing ever!

TotAN-disappearing back lock...awesome!

--
Rob Anthony
Pinball Classics
http://LockWhenLit.com
Quality Board Work - In Home Service
borygard at gmail dot com

#15 3 months ago

LOTR sword lock is simple but cool
JM matrix lock is nice too

#16 3 months ago

The Odin lock on Fireball, what else?

image-18 (resized).jpg

#17 3 months ago
Quoted from o-din:

The Odin lock on Fireball, what else?

haha!

#18 3 months ago

Met coffin hammer.

#19 3 months ago
Quoted from Schwaggs:

STTNG ball lock in the Borg ship! It shoots the ball at you like a Photon torpedo at multiball start.

Yep, one of the most satisfying shots in pinball because you have to hit the ramp just right, and getting it during Borg MB is even better!

#20 3 months ago

The Shadow's ball lock is pretty cool also.

#21 3 months ago

CSI Skull ball locks are really cool.

#22 3 months ago

Lost world of Jurassic park snagger is pretty cool.

#23 3 months ago

Nothing really special about it, but the lock on Getaway always feels great.

#25 3 months ago

Baywatch Tower

#26 3 months ago

KISS....Gene's head catching the balls then spitting them out over his tongue once you lock all three is pretty cool.

#27 3 months ago

FT is really cool. Always loved that sound but in terms of the shot I love Firepower's 3 ball lock in 3 different locations. Its pretty tough - especially the left orbit lock.

#28 3 months ago

Pinball Magic "Float the ball" elevating ball when you shoot the stage.

#29 3 months ago

Couch lock FTW! Well, visually to see them all sitting there together. No question of how many you are up to.

But the Sanctum for execution. That is one sweet motherlocker.

#30 3 months ago

Not a physical ball lock, but I like the sound on the BSD coffin ball lock
FT is sort of cool how it stores the balls in a fishing reel

#31 3 months ago

The Shadow ball lock never gets old. My favorite!

#32 3 months ago
Quoted from Triplecdad:

Pinball Magic "Float the ball" elevating ball when you shoot the stage.

Sorry not a ball lock

Pinball Magic Wand is though

#33 3 months ago

Bride of Pinbot for the win

bop_head (resized).jpg

#34 3 months ago

Beside some of the great one mentioned like JM, TS, etc Ive always like the ball lock on roller games. Its cool how the balls cycle around.

#35 3 months ago

Who could forget the 3rd ball lock on FH, right down Rudy's throat. Everybody laughs when they see it for the first time.

#36 3 months ago

Shadow wall lock never gets old still love it as much as the first time I saw it!

CSI skull lock is great, would be even better re-themed as a SAW game with Billie the Doll replacing the skull.

Like someone said above IJ idol ball lock is perfect theme integration.

T3's TX cannon ball lock is also great love the start of multi ball when she fires the balls directly at you.

Probably one in the minority but Avatar's Link Lock is also simple but just looks great and is a great feeling shot!

#37 3 months ago

Fathom

#38 3 months ago

I too love the Shadow lock. The way the magnet catches the ball dead in mid travel and then flings it through the wall is magical and quite theatrical. The first time people witness that they are astounded and can't wait to do it again. Brilliant!

#39 3 months ago

Probably the sanctum lock on TS. I love creative uses of magnets on pinball machines.

#40 3 months ago

Rudy all the way

#41 3 months ago

ToM - Secret ball lock - "Ohhh NOOOOoooo!!!" as the guy falls down the stairs.

#42 3 months ago

Also love when you make the ball vanish in TOM!

#43 3 months ago

I like FT and F14

#44 3 months ago

I like the locks on Johnny Mnemonic and the way they dump the balls out.
~Steveo

#johnny-mnemonic

#45 3 months ago
Quoted from kvan99:

The Shadow's ball lock is pretty cool.

Quoted from Cserold:

The Shadow ball lock never gets old. My favorite!

Quoted from JonM:

Shadow wall lock never gets old still love it as much as the first time I saw it!

Quoted from rplante:

I too love the Shadow lock. The way the magnet catches the ball in travel and flings it through the wall is magical.

Quoted from lpeters82:

Probably the sanctum lock on The Shadow. I love creative uses of magnets on pinball machines.

I'll cast another vote for The Shadow ball lock.

#46 3 months ago

In order of appearance:

1. Firepower: spinner to lock. Great sound, great feel
2. Fathom: it has to cross rollover stars, three fallen drops, and NOT fall into the 1-2-3 lanes, quite a great shot when you make it
3. Sorcerer: The sound of that steel ramp, then the sound of the ball going across, and then coming to an abrupt stop at end is GREAT.
4. Fish Tales (This is a repeat of the Firepower shot) only MR forgot to incorporate the spinner, but added a hurry up -- which is quite neat.

#1 is Firepower... it came first, and it's spinner-rip to lock-thunk... Winning.

-mof

#47 3 months ago
Quoted from mof:

4. Fish Tales (This is a repeat of the Firepower shot) spinner to lock... great rip and sound.

?
The Lock is on the right side just to the left or the right orbit. You do not hit a spinner on the way to the lock on FT. Silly Goose

There is a saucer back there that collects awards/starts video mode/collects monster fish tho

#48 3 months ago
Quoted from InfiniteLives:

You do not hit a spinner

Correct. Which makes Firepower even better.
-mof

1 week later
#49 89 days ago
Quoted from Pinrookie:

I like FT and F14

I didn't really like the locks on F14. I just thought they took up way too much of the playfield.

#50 89 days ago

First time I saw MET's hammer lock was pretty cool.

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