Hi, just want to pick some brains in here and see if my logic is sound before I dive in bending motor switches. I'm working on a Gottlieb "Fast Draw" and I'm down to my last problem. This game has 3 rollovers (A, B and C) and 2 kickout holes near the top of the pf. If you haven't rolled over A, B or C and you land in a kickout hole, you're supposed to get 1,000 pts. You get an extra thousand pts for every rollover you've activated, so you could get a max score of 4,000 pts if you've gotten all the rollovers and land in the kickout hole. My problem is that the kickout hole is giving me 2,000 pts when I've gotten no rollovers (should be 1,000 pts). Then sometimes it's giving me 3,000 when I get the first rollover (depending in which one it is - if I roll over the A first, then it scores normally from there on out, which I know is a clue). So basically, I'm getting an extra 1,000 pts with no rollovers, and sometimes an extra 1,000 depending in which rollovers I've hit.
I've attached a schematic snippet of the circuit involved. I've also redrawn it and attached that with the relevant score motor switch sequences from the chart and the circuit simplified so you don't have to go looking for which switch does what. There's a summary of what pulses should make it through the gauntlet of switches when each rollover or combinations are hit.
Anyway, if you have the patience to read through that, first - thank you, and second, after listening carefully, what I think I'm hearing when I play with the machine is the 2 pulses that are getting through when no rollovers have been activated are pulse 1 and pulse 4. If I'm understanding the circuit logic correctly, then that leads me to think that Motor switch 1B is not opening at the correct time, and so pulse 4 is making it through when it shouldn't. I also noticed that when A is the first rollover activated, that the scoring is correct from that point on, that is, 2,000 pts when A is rolled over, and an extra thousand for each additional rollover. Which again, makes me think 1B is the culprit.
I guess I'm looking for verification of my reasoning before I go in there to bend motor switches - some of them are a pain to get to, so if I could reason my way to the correct switch for a change and just do it once, that would be great! Everything else on the machine is working correctly.
Sorry about the length of this and thanks in advance if you see any problems with my thinking on this. If it looks good, I'll get into the score motor next time I get to the machine and start bending like Beckham.
kickout hole circuit (resized).JPGkickout hole summary (resized).jpg