(Topic ID: 306742)

Fan-tas-tic Help

By Babarr3445

1 year ago

Topic Stats

  • 7 posts
  • 5 Pinsiders participating
  • Latest reply 1 year ago by basset1
  • No one calls this topic a favorite


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Fantastic Eject relay 2 (resized).jpg
image (resized).jpg

#1 1 year ago

Hoping someone can help with a problem with this classic? When the ball sets into one of the three kick out hold (top and sides), the central spinner will engage. Unfortunately, the spinner never stop and kickouts do not engage. It happens no matter which pocket the ball resides within. Any advice?

image (resized).jpgimage (resized).jpg

#2 1 year ago

Try posting in the EM Tech forum. You will get the correct people over there.

#3 1 year ago

Also, Link your game to the topic. That will help other folks that might have the same issue find this topic.

#4 1 year ago

Does the Eject relay ever fire? If not check the two switches that should fire it:
Fantastic Eject relay 2 (resized).jpgFantastic Eject relay 2 (resized).jpg

#5 1 year ago

Thank you! Will give it a try. Still learning how to fix EM games…

1 month later
#6 1 year ago

Hello Babarr3445 I also have a Fan-Tas-Tis with the same issue. However for me it only happens with the bonus stepper unit at the first bonus (1000 points). Anytime on a different bonus it work as it should. Did you ever find a fix for your issue?

#7 1 year ago

I also had the same problem. Spinner kept spinning. After a lot of hours and lots of great help from Mr. Imming, my problem turned out to be a misadjusted gate setup relay. If this doesn't help, check all of those relays near the gate setup, i.e., star setup relay, bonus re, etc.

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