So this is a weird quirk: the "flight insurance" feature only seems to work on the last ball (ball 5 on my game, since that's the way they were in the good ol' days...). I've looked through the adjustments menu, and it's entirely possible that I'm just missing something, but I can't really tell what if anything I can do to change it so that it works on every ball. Plenty of times when you get a drain within 5 seconds that it would be nice to have that little reprieve...
Unrelated question: has anybody out there considered swapping out some of the lower playfield spot targets for banks of drop targets? It looks like the openings in the PF are the same size as the one on my PinBot's drop bank...seems like it might make those lower targets more compelling to shoot for. The upper area I wouldn't mess with as I think ths spots are part of how that setup works, but I wonder if drops were planned and then replaced as is so often the case in the design phase...