Quoted from TheClownpuncher:Sorry it took me a couple of days to get to this. I grounded it and got nothing. Just to be sure I was doing it correctly, I did a couple of others and it worked on them. I tried it with the game on and in attract mode (which the knocker should have fired) and after starting a game (which a flasher should have lit) Didn't get anything.
So, I'm thinking, as you said, it's down in the playfield. I'd like to check the relay snubber board as I read there are problems with those but I just can't figure out which one is for #6.
OK, so there isn't a snubber relay for solenoid #6. Also starting a game and grounding the driver transistor will not light the flashers, it should have fired the knocker again. For the flashers to work you would have needed to ground the transistor for the A/C relay and the transistor for solenoid #6 at the same time.
Now to fix your issue, remove 1J-11 connector from the cpu board, find the grey/blue wire on this connector. Does it look damaged at the connection point or loose? If good then turn on the game and use you jumper connected to ground and touch it to the grey/blue wire. Does the knocker fire? If your jumper is too big to make contact with the metal on either side of the wire in the connector then get a paper clip and clip the jumper to the paper clip and use the end of the paper clip to touch the connector. If you still are not hearing the knocker, look to the upper right corner of the back box and see if both wires are still connected to the knocker coil. See if the plunger moves freely. Use a DMM set to DC volts and place the black test lead under the ground braid, use the red test lead and check both lugs of the coil for voltage. What did you read on each one?