(Topic ID: 276291)

F14 diverter and outhole issues

By bowtech

3 years ago


Topic Heartbeat

Topic Stats

  • 20 posts
  • 5 Pinsiders participating
  • Latest reply 3 years ago by slochar
  • Topic is favorited by 1 Pinsider

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#1 3 years ago

2 new problems cropped up on the ol girl and I don't think they are related. 1st is the diverter on launch is only letting the ball go to the last ramp and is stacking the balls there. 2nd going up to launch lane to the right the ball will not kick out, just hear clicking. Upon further inspection I noticed a couple more things. If I take the glass off and start a came and manually put the balls in the center 2 diverter lanes the balls will not pop out of there either. Also doing a solenoid test none of those or the diverters activate. I can also hear a clicking noise in the back box I never heard before this. New to this repair game so i appreciate any and all help!

#2 3 years ago

When you run the solenoid test, exactly which coils aren't firing?

The clicking you hear from the backbox is likely the A/C relay which switches between flash lamps and solenoids. Not something to worry about for the moment.

#3 3 years ago
Quoted from frunch:

When you run the solenoid test, exactly which coils aren't firing?
The clicking you hear from the backbox is likely the A/C relay which switches between flash lamps and solenoids. Not something to worry about for the moment.

Everything fires but the 3 out holes that the wire ramps lead to and the top left outhole that launches when you "lock on"

#4 3 years ago

Check each of the problem coils for any wires that may have broken off. The power wire going to each of the coils usually "daisy-chains" from one to the next. I think in this case the power wire is red (i may be wrong about the color, but you'll notice almost all the non-flipper coils have the same color wire in one side).

You'll notice almost all the playfield coils will have one of more red wires soldered one of it's lugs (the lug with the banded side of the diode that's also mounted on the coil). If one of those wires broke off, it may have broken the daisy-chain for the power going to the currently non-working coils. *Hopefully* an easy fix.

#5 3 years ago

I've had a broken wire on the Yagov kicker cause issues like this. If your missing voltage at those non working coils check wiring at upper yagov kicker.

#6 3 years ago

Will do. I am home now and the game is 1.5 hrs away so these test/checks will happen next weekend. Thanks for all the advice. I will report in next weekend with my findings

#7 3 years ago

Latest development, I fired it up today juts to make sure it was still not working correctly and now to add to the issues I don't have any flippers. I have not played the game in a week it just sat. Thoughts?

#8 3 years ago

Check the fuse for the solenoids at F2 on the power supply board and the fuse on the small flipper power supply board below that. According to the schematic in the manual, they should both be 4a slow-blow/MDL.

#9 3 years ago
Quoted from frunch:

Check the fuse for the solenoids at F2 on the power supply board and the fuse on the small flipper power supply board below that. According to the schematic in the manual, they should both be 4a slow-blow/MDL.

Fuses were blown. Game is now working. Not sure what blew them.

#10 3 years ago

Are the other problems are resolved too?

#11 3 years ago
Quoted from frunch:

Are the other problems are resolved too?

Yes, everything works. She's not the prettiest so I think a coil may have bound up and pipes the fuse. Once lake season is over I'll do some much needed maintenance

#12 3 years ago

Nice! Good luck moving forward. Keep us posted if the problem persists.

#13 3 years ago
Quoted from frunch:

Nice! Good luck moving forward. Keep us posted if the problem persists.

Will do. Thanks for all your help

#14 3 years ago

Dont forget to add the fuse to the 2 rectifiers in back if you havent already.

#15 3 years ago
Quoted from pinballplusMN:

Dont forget to add the fuse to the 2 rectifiers in back if you havent already.

If everything is working do you think there is still a problem with that fuse? What do the rectifiers do?

#16 3 years ago

Disregard the picture.....

#17 3 years ago

You can delete the picture if you like by editing the post and clicking on the picture.

#18 3 years ago
Quoted from bowtech:

What do the rectifiers do?

They're not fused on the input side on earlier system 11 games - so if they short, in theory it's supposed to blow the main fuse. Sometimes that doesn't happen and they catch on fire. Definitely add them as insurance especially for a routed game.

They are used to convert the AC to DC for a couple of the circuits I forget which 2 I think one of them is the solenoids though.

#19 3 years ago
Quoted from slochar:

They're not fused on the input side on earlier system 11 games - so if they short, in theory it's supposed to blow the main fuse. Sometimes that doesn't happen and they catch on fire. Definitely add them as insurance especially for a routed game.
They are used to convert the AC to DC for a couple of the circuits I forget which 2 I think one of them is the solenoids though.

Sounds logical, if you did this do you have a picture of it and the parts I would need to get?

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