(Topic ID: 300400)

F You Weir and your NIB flipping!

By WeirPinball

2 years ago


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  • 1,382 posts
  • 298 Pinsiders participating
  • Latest reply 1 year ago by Spiderpin
  • Topic is favorited by 17 Pinsiders

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    #627 2 years ago
    Quoted from Palmer:

    You also have to account for content that goes on that screen. Most people will default to "Use movie clips" but then you need to license all that material which costs money. If doing animation, you need to pay someone to do that as well as design everything else for the screen which also costs money. The pivot to LCD screens wasn't because screens got cheaper. I mean it helps but the content that goes on the screen costs waaaaay more than the screen itself.

    I guess if you like to stare at the screen when you are playing. Most people look down at the playfield. Maybe I am in the minority here?

    If there’s a design system in place doesn’t require an excessive amount of time to create animations it’s not at the caliber of a MCU special effects scene. Most of the assets are ready to animate in after effects or character animator.

    #646 2 years ago
    Quoted from Palmer:

    So because it isn't the level of MCU special effects it doesn't take any time at all? What exactly do you mean ready to animate in after effects?

    Dude I have over 20 years experience with animation & creating vector raster artwork I’m no graphic artist more of a designer. That being said in my opinion their animations are relatively simple it does require time; but if your lens was as sharp as mine you would clearly see it doesn’t require a tremendous amount of man hours.

    #650 2 years ago
    Quoted from Palmer:

    After Effects is not a 3D animation program...well technically it can do 3D but not really what most animators use for 3D. That isn't the point though. He talks as if the majority of the heavy lifting is done. Also glosses over graphic design and UI. All of these things take time. Just because it is an LCD screen doesn't make content easier to make for it.

    What are talking about from all the animations I’ve seen are clearly 2d. It’s not Pixar.

    #653 2 years ago
    Quoted from Palmer:

    After Effects is not a 3D animation program...well technically it can do 3D but not really what most animators use for 3D. That isn't the point though. He talks as if the majority of the heavy lifting is done. Also glosses over graphic design and UI. All of these things take time. Just because it is an LCD screen doesn't make content easier to make for it.

    obviously everything is storyboards out & user interface. Easier because most are licensed & they need to adhere to their style guide & libraries.

    #664 2 years ago
    Quoted from Palmer:

    I have the same amount of experience in the same field. I think you are starting to stray away from my original point. When you are comparing content made for DMDs and LCDs....LCDs have more going on. The original argument is why didn't Stern move to LCDs sooner because they were so cheap. Making content for LCDs is much more expensive than the hardware itself. Compare the amount of content on a DMD to and LCD game.

    Yes & no. When originally creating dmd animations it was more challenging because there’s only so much real estate. Software wasn’t as sophisticated either. Now lcd more freedom better software. I think once pf is designed you just recycle those assets & variations there of. I’m 1000% confident the majority of animations were rendered out by AE. It’s mostly 2d animations from what I’ve seen. Thanks

    1 month later
    #1296 2 years ago

    So... just a bunch of whiny old fat whiteys arguing... move along nothing to see here

    2 months later
    #1321 2 years ago

    Does anyone know why Automated is selling Mando & Zepplin premiums for 9300 & the other Stern premiums are 8900?? Is it a mistake or did Stern raise prices again or is this just Automated pricing high?

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