(Topic ID: 322525)

F-14 Tomcat scoring points from left flipper. Not the switches.

By johnboy1313

1 year ago


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#1 1 year ago

Hi everyone. I’m having an issue on my F14 Tomcat where, during gameplay, switch 55 (General Yakov) and sometimes (not as often as switch 55) also switch 47 are being triggered just by hitting the left flipper, switch 63. During gameplay, it happens very often. Sometimes every time you hit the left flipper. In test mode, it doesn’t happen at all for some reason. Ive tried for days to get it to happen in test mode. All three switches are on the same row in the matrix.

I originally suspected an incorrectly gapped switch that was making intermittent contact from vibration. I pulled switch 55 off of the bottom of the table and gapped it properly. The problem remains. I even disassembled the switch stack. There was absolutely no way that the switch could be making contact.

Even with the switch hanging from the table with an inch between the blades, the problem persists. Like I said above, in test mode, it doesn’t show that any other switches are being activated. I’ve tried test 5, switch levels, and test 6, switch edges. Once you start a game, it’s immediately obvious that something isn’t right. The first four or five times I hit the left flipper, it starts scoring points as if those other switches are being closed too. The sounds are activated and in the case of switch 55 for Gen Yakov, the kicker solenoid is activated too. After the first four or five flipper strokes, it happens every handful of times the flipper button is pressed. It seems to be connected to the lower flipper, not the upper flipper. If I push the flipper button gently enough to activate the lower flipper but not the upper flipper, the problem happens. If I hold the left flipper button in and let it out slowly so that the upper flipper is cycled but the lower flipper is held, the problem doesn’t happen.

I have a logic probe, a DMM, and a small o-scope. I tried looking at voltage through connector 1J8 pins 7, 8 and 9 with my meter. Pin 9 is the column with the left flipper. Pin 8 is for the column with the Gen Yakov switch. With my meter on C53 in the flipper circuit, the voltage is steady when the flipper activates and the General Yakov switch doesn’t. When the flipper is pushed and the general also activates, the voltage on the flipper circuit jumps a bit and then settles down after the General Yakov sounds are done playing. It does this when the general switch is physically closed and also when the intermittent issue is happening. I’m not near the machine right now so I can’t give any specific voltage numbers off the top of my head. I also tried my logic probe on U38 and U40 to see if I could see anything going high when it wasn’t supposed to. Unfortunately, every pin I checked stayed low while cycling the left flipper.

The fact that this is so intermittent is my issue. If it was a mechanical issue or a shorted transistor, I could find it and fix it.

I don’t think this is related to switches or the harness but I’m going to build a switch matrix tester to rule those out.

Do any of you have any other ideas? Ive attached a pic of the MPU schematic I’m working with and a link to the manual.

https://www.ipdb.org/files/804/Williams_1987_F_14_Tomcat_Schematic_Diagrams_manual_pages_51a_to_60a.pdf

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#3 1 year ago
Quoted from chad:

Have a look at the lane change switch on the left flipper. Is that switch on the same column or row? Also diodes on those specific switches getting flaky?

I’m not sure what you mean by “lane change switch”. I went through every switch in test mode and made sure I found every one listed on the matrix chart. I checked the diode on switch 55 but no others. I will check the others in that row and those columns this afternoon.

Thank you.

#8 1 year ago
Quoted from CircuitRich:

Your problem is probably a loose connection if it is intermediate problem. I had points scoring on my Mata Hari from a loose diode wire solder into a hole of a target switch. Solder was solid looking would not pull out or come off but the diode wire had separated from inside the solder. Finally found this problem when I had left the machine on most of the day then went to play it so you can consider the machine was pretty warm. The ghost scoring started when the pop target switch was closed and every time flipper was used scoring started. Pulled glass back and hit playfield and scoring would start. I hit the pop target housing and scoring would start this went on and could repeat it on demand for about a minute or two then it stopped. I started pushing on diodes when target switches were closed and it started scoring. Just a loose diode connection. This loose connection was so slight moving you would of needed a flashlight to see it move. I resolder the diode and problem stopped.

Thank you. I will check the diodes this afternoon. I appreciate your help.

#9 1 year ago

Well I’m unable to find any loose diodes on any switches from those three columns. I did find a broken 2.2k 250vdc capacitor on the left flipper. It looks like it’s just to limit the spark on the EOS switch. Hitting the table doesn’t ever activate the switches. It only happens when the game is in play and you hit the flipper button.

Is it possible that the PIA has an intermittent short internally?

#12 1 year ago
Quoted from CircuitRich:

Then try it this with your left flipper.

Thank you. The right flipper scores no points when holding it up with my hand and hitting the button or when I hit the right flipper button any time. The left flipper button does NOT score any points at all when holding the flipper up with my hand and pushing the button. As soon as I let it go and the coil takes over it starts scoring points almost immediately.

I just found the flipper section on the schematic. I’m going to look it over and see if I can come up with anything else to check out.

Thanks again.

#14 1 year ago
Quoted from CircuitRich:

Now we’re getting somewhere And let’s stay focus on around the left side of under playfield. Before I like direct pics so when your holding up the left flipper up with hand pressing the flipper button does the flipper fall when you let go or does the the flipper twitch because coil is holding it up and scoring starts? Does it score any certain amount of Points or is it random number and keeps going when flipper is up?

With the flipper held up with my hand and the flipper button pressed, the flipper holds firm when I let the flipper go but hold the button and scores NO points. If I let the button go and hit it again without holding the flipper, it scores 50,000 points when switch 55 is triggered and 1000 points when switch 47 is triggered. It doesn’t score points every time, but it happens more often than it doesn't.

#17 1 year ago
Quoted from CircuitRich:

So you know what switches are scoring too many points?

Yes, switch 55 and 47. 55 is the problem most of the time. The ghost scoring happens even with that switch hanging from the bottom of the table with the stack disassembled and the blades an inch apart or with a piece of tape in the switch.

#19 1 year ago
Quoted from CircuitRich:

Did by any chance you test the switch diode or diodes when you had the leafs apart? The diode acts as a switch allows current to flow one way. Guess what happens on a score switch when diode goes bad? It either shorts completely out or can allow voltage pulses to flow both ways. Diodes can either protect say a coil flipper solenoid or allow voltage to flow only one way on like a score switch. If a score switch sends pulses quicker than a blink of a eye. Which you end up with pulses floating in that circuit. Scoring a lot of points! Also you need to replace that transistor you said was bad it almost works like a diode but with higher current. When it goes it blows! Not 100% sure this is your problem but worth betting on. Oh yeah diodes do go bad!

Yes, checked all diodes on every switch in those columns and that row.

It turns out switch 31 is also ghost scoring. It’s a micro switch rather than a stack of leaves. I attached a picture of it. I don’t see a diode on that switch but I don’t see one on any of those three switches and the other two aren’t ghost scoring. All of the ghosting switches are on the same row.

So far, the only thing I’ve found out of sorts is that 2.2k 250vdc capacitor on the left flipper.

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#22 1 year ago
Quoted from Inkochnito:

Did you check the diodes on the flipper coil(s)?
If they are broken they tend to send voltage spikes up the wires which can cause all kind of induced interference.
When in doubt, just replace them anyway (5 cent part).

Yes, I checked them both.

Also, I pulled the green-violet wire out of the connector. This is for the column that switch 55 is connected to. It still scores switch 55 when it’s not even plugged into the board.

#23 1 year ago
Quoted from johnboy1313:

No I haven’t. I will check them next. Thanks.

Also, I pulled the green-violet wire out of the connector. This is for the column that switch 55 is connected to. It still scores switch 55 when it’s not even plugged into the board.

#24 1 year ago
Quoted from Inkochnito:

Did you check the diodes on the flipper coil(s)?
If they are broken they tend to send voltage spikes up the wires which can cause all kind of induced interference.
When in doubt, just replace them anyway (5 cent part).

I haven’t checked those. I will next.

Last night I pulled the green/violet wire out of the connector on the board. This is the wire for the column that includes switch 55. Even with switch 55 disconnected from the board it’s still scores points when you hit the flipper.

#29 1 year ago
Quoted from CircuitRich:

Hey, found the problem yet? Did you say the transistor by the left flipper button got fried?

No, I said the capacitor on the left flipper has a broken lead. I haven’t found anything that’s fried.

I can’t find anything else anywhere that seems to be wrong. Not sure what else to check at this point. Nothing seems to be out of sorts.

#30 1 year ago
Quoted from slochar:

The switches themselves do not have caps on system 11 and they can't as first activation causes them to repeat.
There are caps in the return section which can be problematic... Top section of the schematic page he posted. Based on what's been going on so far that's where I think the OP should look next.

Thanks for that info. I will check them and report back.

#31 1 year ago

I checked all of the capacitors for each column. They all checked out nearly identical.

I turned the machine on, started a game, and unplugged 1J8 from the board. With every one of the columns disconnected, the ghost scoring still happens when the left flipper is actuated.

#33 1 year ago

With 1J10 and 1J8 both disconnected, it doesn’t ghost score at all. With 1J8 disconnected and 1J10 still connected it ghost scores. With 1J10 disconnected and 1J8 connected, it doesn’t.

#34 1 year ago
Quoted from Inkochnito:

Did you check the diodes on the flipper coil(s)?
If they are broken they tend to send voltage spikes up the wires which can cause all kind of induced interference.
When in doubt, just replace them anyway (5 cent part).

I got around to checking the diodes on the flipper coil. They both test good.

1 week later
#36 1 year ago
Quoted from CircuitRich:

Hey back to my earlier post. I have look at schematics but could not find one for the playfield for the switches and wires for switch matrix. But found a photo online of bottom of your playfield and the 1j10 connector wires go to flippers. Seems there are switches inline with your lower flippers that are connected to a row of switches including EOS which go to cpu switch matrix which connects to a inline resistor strip. Now if any resistor shorts out and touches another switch it can cause ghost scoring. I attached photo it is right above the connector. Why they put flipper switches through a line which passes through scoring switches I don’t know. You could use jumper wires and a meter to check all playfield wires but with a old board capacitors and resistors are going to go bad because of age. That’s a expensive cpu board so fixing it would be cheaper but a new one would eliminate a lot of problems down the road.
[quoted image][quoted image]

Thanks. I already checked all of the SR’s and SRC’s in that circuit. They all test good and don’t look to be damaged.

I appreciate you guys taking the time to try to help me.

#38 1 year ago
Quoted from slochar:

AFAIK those caps are in the circuit to limit false positives from the wiring acting as an antenna. Since it's still doing the phantom switches with the connectors off, I'd temporarily just remove them and test. They might test good but they might also be the source of the phantom signal.

Thanks for that info!! I will look into it and report back.

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