Here is my next EVEL ISSUE: The extra chime at position #7 on the self test does not fire, nor during game play. I can ground the tab on the transistor AND at the coil and it fires fine (new coil ..and yes good diode). I test the transistor and it tests good. It just won't fire via self test or during normal operation (although by looking at the manual..I am unclear where the "extra chime" is to work during play or start up).
My game does have the ultimate MPU in it... I wondered if it just had a programming flaw in that it was not programmed to include the extra chime in operation or test? I just cannot find an issue of continuity to the coil for power(+42 at the coil) and I have tested the wire continuity to the driver board...it's good and it fires fine by grounding the tab of the resistor.
Could it be the pre transistor chip... With just 1 coil not firing?Can just "1" output be bad on the chip?
Seems odd that it fires just fine manually (even at the board), but not any other way.
Any thoughts?