Quoted from twitami:So what is missing here from under the multiball launch area? A switch i assume. And what is the top coil for, a knocker?
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Nothing missing. I guess they planned on using switches for the multiball count. Instead they used an opto board to detect ball count. Top coil is knocker.
I have a switch issue that maybe someone can help me with. I have been getting random multiball without earning it. I have checked diodes and switches. The opto board is working correctly and has solid connections. I have found out that when I manually push the Treasure 50K 2 & 3 together at the same time all the Release Multiball Memory lights down by the flippers energize and I get multiball!? Sounds like a matrix issue but I can not figure it out. I wonder if the ROM is bad? I didn't find any other combinations of switches that would do the same thing. What do you guys think?