On a two player game of this era the trough switch is past the outhole. The ball is kicked at the end of the motor rev by a switch on 4c. when the ball passes the trough switch it pulls P which pulls O by a switch on P which turns the motor. The player unit is stepped up 1 time thru 4c and a 1a pulse. If two player relay is not tripped (one player game) (PB is on relay bank) the circuit is opened thru the cam switches on cam P1 and P2 to open a circuit to pulse the unit three more times thru 1a till the cams close the circuit and motor stops its 120 degree revolution. The switches on P1 and P2 are the circuits for the Three pulses to take the unit to the next ball. The PB switch open (relay tripped) is what stops the three pulses and lets the unit stop on player 2.
If it does not stop on player 2 when two player is chosen make sure PB relay is tripping. Always reseat the jones plug between head and bottom board and look for broken connections. Make sure all switches on PB are opening and the wire connections look good (not smashed together)Check the switches on P1 and P2. It is the second state of the process that you are getting fault. The motor is turning, pulse 1 from 1a is thru motor switch 2c. now 2c circuit is closed at about 55 degrees of rev. when unit advances it closes P1c and switches P2a to a circuit thru a closed PB switch. You get another pulse thru 1a to advance unit again. Now a circuit is opened thru a closed P1 and another path thru P2 that is direct which allows for the final 2 pulses from 1a. After the forth pulse the P1 and P2 switches are back to there starting state and the motor revolution comes to a end.