>Please give me some info about how Universe plays. I love the look of her. Just like to know how she handles.
Also, I see you have a Sunshine. I got one in the garage waiting to be fixed. What do you think of that game as well?
Well as far as universe. When I first played it I played it I played it without any rules set involved and I was like meh. It was good but was afraid it wasn't going to hold my attention long. once I learned the rules: obtaining 1-8, gobble hole bonus, and gaining "trips" around the world it became a lot of fun. What's really like how the top rollovers are fanned across spaced with the flippers. Since it's not straight across it hard to get some of the rollovers even with nudging. It's hard to get the middle rollovers even with a skil shot. Then since the fan of rollovers at the bottom of the game is going in the opposite direction the ball falls towards the middle and not the sides like the top. The knocker goes wild on this game. Also I like how the ball is basically constantly moving. There is a lot of room on the playfield which I like. I'm not into stuffy games wih big roto targets in the middle to slow things down. On top of it all the art is kicks ass! It's def going to stay in my collection. It def has my attention.
Sunshine....... Well. He concept is awesome. I really like the interaction between the playfield and backglass. I like how the gobble holes sync up w the roto and the top rollovers. The playfield layout is pretty lame. It just doesn't flow the way I would like it. I just don't get the feeling of excitement from the flow of the ball like universe does. Like I said the concept is cool but gameplay is average.
But your talking to a guy who sold his buckaroo but kept his Central Park out of the two. I'm also not a fan of sing along. So really who am I.