I got this here Bally Sea Ray I'm working on for a customer.
Pretty cool game. The artwork is a matter of taste...I like it for what it is, the fish and sea rays are pretty cool.
As far as the game play it's pretty fun. It's got a typical oddball Bally ruleset where the match unit controls almost all of the features so there's a lot of dumb luck involved as far as scoring and lighting EB and ball save gate. Seems like a good strategy is to bang on the center post mushroom bumper if you have a high value lit (by chance of course), especially if the gate is open. The "bonus" isn't an end of ball bonus, you build it up and cash it in on the right lane or the top hole. An interesting thing is if you get shoot again, this does NOT reset, and you can collect it with a skill shot. Never seen that before on a multiplayer EM.
I give this machine 7 abstract pointy people and freaky claw submarines out of 10. That's pretty high for an old Bally I hate most of them.
Getting it working was a little tough but this one is simple so none of the usual "that makes no fucking sense were you on qualudes when you designed this Bally?!" issues. Mostly stepper units - the ball count unit was dirty and took LOTS of cleaning, and same with the match unit - none of the alternating or scoring features were working I had to clean and adjust it. Also upgraded and completely rebuilt the flippers they are super snappy now, much better than when it was brand new I'm sure.
image_(resized).jpg
image_(resized).jpg
image_(resized).jpg
image_(resized).jpg