Quoted from zacaj:Williams also produced solid state machines for a decade across multiple systems with a major design flaw in the power supply that could set your transformer on fire, and so many other things. The problem is pretty obvious, as is the answer.
True, but in that case it was saving them money by skipping 2 screws, 2 fuse folders, 2 fuses, and 4 extra solder points; plus labor. This individually does not amount to much per game but over 100,000 or so games odes add to the bottom line. So why fix it if its making them money and is rarely a problem. In this case it was costing williams money to keep adding a "useless" switch that could also cause problems. I think there's gotta be a reason to keep it in the design all that time. Too lazy to change does not overrule the bean-counters.